Support faction specific speech sounds

This commit is contained in:
abcdefg30
2016-06-12 14:24:59 +02:00
parent c2c07d2451
commit 1ea0607548

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@@ -42,11 +42,31 @@ NAPULS:
FactionImages:
gdi: napuls.gdi
nod: napuls.nod
AttackOrderPower:
ProvidesPrerequisite@gdi:
Prerequisite: emp.gdi
Factions: gdi
ResetOnOwnerChange: true
ProvidesPrerequisite@nod:
Prerequisite: emp.nod
Factions: nod
ResetOnOwnerChange: true
AttackOrderPower@nod:
Cursor: emp
Icon: emp
ChargeTime: 135
Description: E.M. Pulse
LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
EndChargeSound: 00-i158.aud
SelectTargetSound: 00-i042.aud
EndChargeSound: speech-nod|00-i158.aud
SelectTargetSound: speech-nod|00-i042.aud
Prerequisites: emp.nod
OrderName: Nodemp
AttackOrderPower@gdi:
Cursor: emp
Icon: emp
ChargeTime: 135
Description: E.M. Pulse
LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
EndChargeSound: speech-gdi|00-i158.aud
SelectTargetSound: speech-gdi|00-i042.aud
Prerequisites: emp.gdi
OrderName: GDIemp