Add TextRenderable for CashTick. Make ticks consistent.

This commit is contained in:
Paul Chote
2013-06-16 19:10:38 +12:00
parent 52335a37bf
commit 1eb04a70a5
10 changed files with 81 additions and 36 deletions

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA
var bounty = cost * GetMultiplier(self) * info.Percentage / 10000;
if (bounty > 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
e.Attacker.World.AddFrameEndTask(w => w.Add(new CashTick(bounty, 20, 1, self.CenterLocation, e.Attacker.Owner.Color.RGB)));
e.Attacker.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, e.Attacker.Owner.Color.RGB, bounty)));
e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(bounty);
}