Add TextRenderable for CashTick. Make ticks consistent.
This commit is contained in:
57
OpenRA.Game/Graphics/TextRenderable.cs
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57
OpenRA.Game/Graphics/TextRenderable.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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namespace OpenRA.Graphics
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{
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public struct TextRenderable : IRenderable
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{
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readonly SpriteFont font;
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readonly WPos pos;
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readonly int zOffset;
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readonly Color color;
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readonly string text;
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public TextRenderable(SpriteFont font, WPos pos, int zOffset, Color color, string text)
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{
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this.font = font;
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this.pos = pos;
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this.zOffset = zOffset;
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this.color = color;
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this.text = text;
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}
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public WPos Pos { get { return pos; } }
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public float Scale { get { return 1f; } }
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public PaletteReference Palette { get { return null; } }
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public int ZOffset { get { return zOffset; } }
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public IRenderable WithScale(float newScale) { return new TextRenderable(font, pos, zOffset, color, text); }
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public IRenderable WithPalette(PaletteReference newPalette) { return new TextRenderable(font, pos, zOffset, color, text); }
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public IRenderable WithZOffset(int newOffset) { return new TextRenderable(font, pos, zOffset, color, text); }
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public IRenderable WithPos(WPos pos) { return new TextRenderable(font, pos, zOffset, color, text); }
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public void BeforeRender(WorldRenderer wr) {}
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public void Render(WorldRenderer wr)
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{
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var screenPos = Game.viewport.Zoom*(wr.ScreenPxPosition(pos) - Game.viewport.Location) - 0.5f*font.Measure(text).ToFloat2();
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font.DrawTextWithContrast(text, screenPos, color, Color.Black, 1);
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}
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public void RenderDebugGeometry(WorldRenderer wr)
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{
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var size = font.Measure(text).ToFloat2();
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var offset = wr.ScreenPxPosition(pos) - 0.5f*size;
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Game.Renderer.WorldLineRenderer.DrawRect(offset, offset + size, Color.Red);
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}
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}
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}
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@@ -233,6 +233,7 @@
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<Compile Include="Traits\BodyOrientation.cs" />
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<Compile Include="Traits\BodyOrientation.cs" />
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<Compile Include="Graphics\VoxelAnimation.cs" />
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<Compile Include="Graphics\VoxelAnimation.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="Graphics\TextRenderable.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -27,15 +27,15 @@ namespace OpenRA.Mods.RA.Activities
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public override Activity Tick(Actor self)
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public override Activity Tick(Actor self)
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{
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{
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if (IsCanceled || !target.IsValid)
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if (IsCanceled || !target.IsValid || !target.IsActor)
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return NextActivity;
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return NextActivity;
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var targetPlayer = target.Actor.Owner;
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var targetActor = target.Actor;
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targetPlayer.PlayerActor.Trait<PlayerResources>().GiveCash(payload);
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targetActor.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(payload);
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self.Destroy();
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self.Destroy();
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new CashTick(payload, 30, 2, target.CenterLocation, targetPlayer.Color.RGB)));
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self.World.AddFrameEndTask(w => w.Add(new CashTick(targetActor.CenterPosition, targetActor.Owner.Color.RGB, payload)));
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return this;
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return this;
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}
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}
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Activities
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ns.Sold(self);
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ns.Sold(self);
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if (refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
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if (refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new CashTick(refund, 30, 2, self.CenterLocation, self.Owner.Color.RGB)));
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self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, self.Owner.Color.RGB, refund)));
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self.Destroy();
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self.Destroy();
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return this;
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return this;
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@@ -23,10 +23,6 @@ namespace OpenRA.Mods.RA
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public readonly int Amount = 15;
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public readonly int Amount = 15;
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[Desc("Whether to show the cash tick indicators (+$15 rising from actor).")]
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[Desc("Whether to show the cash tick indicators (+$15 rising from actor).")]
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public readonly bool ShowTicks = true;
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public readonly bool ShowTicks = true;
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[Desc("How long the cash tick indicator should be shown for.")]
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public readonly int TickLifetime = 30;
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[Desc("Pixels/tick upward movement of the cash tick indicator.")]
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public readonly int TickVelocity = 1;
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[Desc("Amount of money awarded for capturing the actor.")]
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[Desc("Amount of money awarded for capturing the actor.")]
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public readonly int CaptureAmount = 0;
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public readonly int CaptureAmount = 0;
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@@ -64,7 +60,7 @@ namespace OpenRA.Mods.RA
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void MaybeAddCashTick(Actor self, int amount)
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void MaybeAddCashTick(Actor self, int amount)
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{
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{
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if (Info.ShowTicks)
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if (Info.ShowTicks)
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self.World.AddFrameEndTask(w => w.Add(new CashTick(amount, Info.TickLifetime, Info.TickVelocity, self.CenterLocation, self.Owner.Color.RGB)));
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self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, self.Owner.Color.RGB, amount)));
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}
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}
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}
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}
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}
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}
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
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collector.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(amount);
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collector.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(amount);
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if ((info as GiveCashCrateActionInfo).UseCashTick)
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if ((info as GiveCashCrateActionInfo).UseCashTick)
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w.Add(new CashTick(amount, 20, 1, collector.CenterLocation, collector.Owner.Color.RGB));
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w.Add(new CashTick(collector.CenterPosition, collector.Owner.Color.RGB, amount));
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});
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});
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base.Activate(collector);
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base.Activate(collector);
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@@ -8,6 +8,7 @@
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*/
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*/
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#endregion
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using OpenRA.Effects;
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using OpenRA.Effects;
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@@ -18,41 +19,32 @@ namespace OpenRA.Mods.RA.Effects
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{
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{
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class CashTick : IEffect
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class CashTick : IEffect
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{
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{
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readonly string s;
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int remaining;
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readonly int velocity;
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PPos pos;
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readonly float2 offset;
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readonly Color color;
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readonly SpriteFont font;
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readonly SpriteFont font;
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readonly string text;
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Color color;
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int remaining = 30;
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WPos pos;
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static string FormatCashAmount(int x) { return "{0}${1}".F(x < 0 ? "-" : "+", x); }
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public CashTick(WPos pos, Color color, int value)
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public CashTick(int value, int lifetime, int velocity, PPos pos, Color color)
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: this(FormatCashAmount(value), lifetime, velocity, pos, color) { }
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public CashTick(string value, int lifetime, int velocity, PPos pos, Color color)
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{
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{
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this.color = color;
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this.font = Game.Renderer.Fonts["TinyBold"];
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this.velocity = velocity;
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this.pos = pos;
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this.pos = pos;
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s = value;
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this.color = color;
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font = Game.Renderer.Fonts["TinyBold"];
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this.text = "{0}${1}".F(value < 0 ? "-" : "+", Math.Abs(value));
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offset = 0.5f*font.Measure(s).ToFloat2();
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remaining = lifetime;
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}
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}
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static readonly WVec velocity = new WVec(0,0,86);
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public void Tick(World world)
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public void Tick(World world)
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{
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{
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if (--remaining <= 0)
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if (--remaining <= 0)
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world.AddFrameEndTask(w => w.Remove(this));
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world.AddFrameEndTask(w => w.Remove(this));
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pos -= new PVecInt(0, velocity);
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pos += velocity;
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}
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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{
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font.DrawTextWithContrast(s, Game.viewport.Zoom*(pos.ToFloat2() - Game.viewport.Location) - offset, color, Color.Black,1);
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yield return new TextRenderable(font, pos, 0, color, text);
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yield break;
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}
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}
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}
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}
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}
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}
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA
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var bounty = cost * GetMultiplier(self) * info.Percentage / 10000;
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var bounty = cost * GetMultiplier(self) * info.Percentage / 10000;
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if (bounty > 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
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if (bounty > 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
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e.Attacker.World.AddFrameEndTask(w => w.Add(new CashTick(bounty, 20, 1, self.CenterLocation, e.Attacker.Owner.Color.RGB)));
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e.Attacker.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, e.Attacker.Owner.Color.RGB, bounty)));
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e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(bounty);
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e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(bounty);
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}
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}
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@@ -44,8 +44,7 @@ namespace OpenRA.Mods.RA
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Sound.PlayToPlayer(self.Owner, info.SoundToVictim);
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Sound.PlayToPlayer(self.Owner, info.SoundToVictim);
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self.World.AddFrameEndTask(w => w.Add(new CashTick(toGive, 30, 2, self.CenterLocation,
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self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, infiltrator.Owner.Color.RGB, toGive)));
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infiltrator.Owner.Color.RGB)));
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}
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}
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}
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}
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}
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}
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@@ -93,7 +93,7 @@ namespace OpenRA.Mods.RA
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{
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{
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var temp = currentDisplayValue;
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var temp = currentDisplayValue;
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new CashTick(temp, Info.TickLifetime, Info.TickVelocity, self.CenterLocation, self.Owner.Color.RGB)));
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self.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, self.Owner.Color.RGB, temp)));
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currentDisplayTick = Info.TickRate;
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currentDisplayTick = Info.TickRate;
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currentDisplayValue = 0;
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currentDisplayValue = 0;
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}
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}
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