moving Map, TileSet from Rules to World

This commit is contained in:
Bob
2010-01-17 12:18:26 +13:00
parent fa421410fe
commit 1ec3ee60eb
19 changed files with 135 additions and 130 deletions

View File

@@ -85,7 +85,7 @@ namespace OpenRa
if (Owner != Game.LocalPlayer)
return null;
if (!Rules.Map.IsInMap(xy.X, xy.Y))
if (!Game.world.Map.IsInMap(xy.X, xy.Y))
return null;
var loc = mi.Location + Game.viewport.Location;