check name for Actor.GrantCondition()

This commit is contained in:
atlimit8
2020-04-26 01:19:31 -05:00
committed by abcdefg30
parent 1d2d8ed107
commit 1ef27d18c1
21 changed files with 38 additions and 44 deletions

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits
b.Trait.SetPrimaryProducer(b.Actor, false);
}
if (primaryToken == Actor.InvalidConditionToken && !string.IsNullOrEmpty(Info.PrimaryCondition))
if (primaryToken == Actor.InvalidConditionToken)
primaryToken = self.GrantCondition(Info.PrimaryCondition);
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", Info.SelectionNotification, self.Owner.Faction.InternalName);