Convert GlobalUpgradable to conditions.

This commit is contained in:
Paul Chote
2016-12-04 11:58:17 +00:00
parent b5ee30345b
commit 1ef3e246d1
13 changed files with 121 additions and 106 deletions

View File

@@ -331,7 +331,7 @@
<Compile Include="Traits\GainsExperience.cs" />
<Compile Include="Traits\GivesBounty.cs" />
<Compile Include="Traits\GivesExperience.cs" />
<Compile Include="Traits\GlobalUpgradable.cs" />
<Compile Include="Traits\GrantConditionOnPrerequisite.cs" />
<Compile Include="Traits\Guard.cs" />
<Compile Include="Traits\Guardable.cs" />
<Compile Include="Traits\Harvester.cs" />
@@ -373,7 +373,7 @@
<Compile Include="Traits\Player\ClassicProductionQueue.cs" />
<Compile Include="Traits\Player\ConquestVictoryConditions.cs" />
<Compile Include="Traits\Player\EnemyWatcher.cs" />
<Compile Include="Traits\Player\GlobalUpgradeManager.cs" />
<Compile Include="Traits\Player\GrantConditionOnPrerequisiteManager.cs" />
<Compile Include="Traits\Player\HarvesterAttackNotifier.cs" />
<Compile Include="Traits\Player\MissionObjectives.cs" />
<Compile Include="Traits\Player\PlaceBeacon.cs" />