Convert GlobalUpgradable to conditions.
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@@ -326,8 +326,8 @@
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HealIfBelow: 100
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DamageCooldown: 125
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RequiresCondition: hospitalheal
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GlobalUpgradable@HOSPITAL:
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Upgrades: hospitalheal
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GrantConditionOnPrerequisite@HOSPITAL:
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Condition: hospitalheal
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Prerequisites: cahosp
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WithDecoration@REDCROSS:
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Image: pips
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@@ -1,7 +1,7 @@
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Player:
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AlwaysVisible:
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TechTree:
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GlobalUpgradeManager:
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GrantConditionOnPrerequisiteManager:
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ClassicProductionQueue@Building:
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Type: Building
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BuildDurationModifier: 120
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