Document the built in hitshape types.
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@@ -35,6 +35,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly BitSet<ArmorType> ArmorTypes = default(BitSet<ArmorType>);
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[FieldLoader.LoadUsing("LoadShape")]
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[Desc("Engine comes with support for `Circle`, `Capsule`, `Polygon` and `Rectangle`. Defaults to `Circle` when left empty.")]
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public readonly IHitShape Type;
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static object LoadShape(MiniYaml yaml)
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