Add menu plumbing for the new map editor.
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committed by
Paul Chote
parent
444c02a498
commit
1f024a8695
@@ -375,6 +375,11 @@ namespace OpenRA
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ModData.LoadScreen.StartGame(args);
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}
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public static void LoadEditor(string mapUid)
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{
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StartGame(mapUid, WorldType.Editor);
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}
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public static void LoadShellMap()
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{
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var shellmap = ChooseShellmap();
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