move RenderTemplate onto TileSet

This commit is contained in:
Chris Forbes
2011-10-10 17:43:09 +13:00
parent eaf15fa6b5
commit 1f1c2b25b0
3 changed files with 41 additions and 40 deletions

View File

@@ -18,45 +18,6 @@ namespace OpenRA.Editor
{
static class RenderUtils
{
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
{
var template = ts.Templates[n];
var tile = ts.Tiles[n];
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y,
PixelFormat.Format8bppIndexed);
bitmap.Palette = p.AsSystemPalette();
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
unsafe
{
byte* q = (byte*)data.Scan0.ToPointer();
var stride = data.Stride;
for (var u = 0; u < template.Size.X; u++)
for (var v = 0; v < template.Size.Y; v++)
if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
{
var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
for (var i = 0; i < ts.TileSize; i++)
for (var j = 0; j < ts.TileSize; j++)
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = rawImage[i + ts.TileSize * j];
}
else
{
for (var i = 0; i < ts.TileSize; i++)
for (var j = 0; j < ts.TileSize; j++)
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = 0;
}
}
bitmap.UnlockBits(data);
return bitmap;
}
static Bitmap RenderShp(ShpReader shp, Palette p)
{
var frame = shp[0];