Implement game save/load backend.
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@@ -202,6 +202,7 @@ namespace OpenRA.Network
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public bool EnableSingleplayer;
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public bool EnableSyncReports;
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public bool Dedicated;
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public bool GameSavesEnabled;
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[FieldLoader.Ignore]
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public Dictionary<string, LobbyOptionState> LobbyOptions = new Dictionary<string, LobbyOptionState>();
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