Implement game save/load backend.

This commit is contained in:
Paul Chote
2019-04-14 20:58:11 +00:00
committed by reaperrr
parent 877215c86a
commit 1f3b30c2d2
9 changed files with 618 additions and 10 deletions

View File

@@ -202,6 +202,7 @@ namespace OpenRA.Network
public bool EnableSingleplayer;
public bool EnableSyncReports;
public bool Dedicated;
public bool GameSavesEnabled;
[FieldLoader.Ignore]
public Dictionary<string, LobbyOptionState> LobbyOptions = new Dictionary<string, LobbyOptionState>();