Show map preview tooltip only if needed
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committed by
Paul Chote
parent
31056d4253
commit
1f3f489328
@@ -61,9 +61,18 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (titleLabel != null)
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{
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var font = Game.Renderer.Fonts[titleLabel.Font];
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var title = new CachedTransform<MapPreview, string>(m => WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font));
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var title = new CachedTransform<MapPreview, string>(m =>
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{
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var truncated = WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font);
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if (m.Title != truncated)
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titleLabel.GetTooltipText = () => m.Title;
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else
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titleLabel.GetTooltipText = null;
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return truncated;
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});
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titleLabel.GetText = () => title.Update(preview);
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titleLabel.GetTooltipText = () => preview.Title;
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}
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var typeLabel = panel.GetOrNull<LabelWidget>("MAP_TYPE");
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