From 1f789b42965e0fe7a8b1547c2a60f89a2ae533e0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 22 Nov 2013 13:49:18 +0100 Subject: [PATCH] var instead of SpriteFont on TimerWidget. --- OpenRA.Game/Widgets/TimerWidget.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Widgets/TimerWidget.cs b/OpenRA.Game/Widgets/TimerWidget.cs index 41dade46c6..9a63adf860 100644 --- a/OpenRA.Game/Widgets/TimerWidget.cs +++ b/OpenRA.Game/Widgets/TimerWidget.cs @@ -19,7 +19,7 @@ namespace OpenRA.Widgets { public override void Draw() { - SpriteFont font = Game.Renderer.Fonts[Font]; + var font = Game.Renderer.Fonts[Font]; var rb = RenderBounds; var color = GetColor(); var contrast = GetContrastColor();