it works
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@@ -291,11 +291,6 @@ namespace OpenRa.Game
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public static Random SharedRandom = new Random(0); /* for things that require sync */
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public static Random CosmeticRandom = new Random(); /* for things that are just fluff */
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public static readonly Pair<VoicePool, VoicePool> SovietVoices =
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Pair.New(
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new VoicePool("ackno", "affirm1", "noprob", "overout", "ritaway", "roger", "ugotit"),
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new VoicePool("await1", "ready", "report1", "yessir1"));
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public static int2? FindAdjacentTile(Actor a, UnitMovementType umt)
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{
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var tiles = Footprint.Tiles(a, a.traits.Get<Traits.Building>());
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