it works
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@@ -17,6 +17,9 @@ namespace OpenRa.Game
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if (liveclips.Count == 0)
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liveclips.AddRange(clips);
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if (liveclips.Count == 0)
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return null; /* avoid crashing if there's no clips at all */
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var i = Game.CosmeticRandom.Next(liveclips.Count);
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var s = liveclips[i];
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liveclips.RemoveAt(i);
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