diff --git a/OpenRA.Game/GameRules/Warhead.cs b/OpenRA.Game/GameRules/Warhead.cs index 8928e9f9b1..95316875ea 100644 --- a/OpenRA.Game/GameRules/Warhead.cs +++ b/OpenRA.Game/GameRules/Warhead.cs @@ -28,7 +28,7 @@ namespace OpenRA.GameRules public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy; [Desc("Can this warhead affect the actor that fired it.")] - public readonly bool AffectsParent = true; + public readonly bool AffectsParent = false; [Desc("Delay in ticks before applying the warhead effect.","0 = instant (old model).")] public readonly int Delay = 0;