From 1fbd8f6cc61fbdc45d4d3d66ed46dabae9c857dd Mon Sep 17 00:00:00 2001 From: Igor Popov Date: Thu, 7 Jun 2012 18:29:01 +0400 Subject: [PATCH] dedicated: null SoundEngine --- OpenRA.Game/Sound.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Game/Sound.cs b/OpenRA.Game/Sound.cs index de08f183d7..6bc9a15e68 100644 --- a/OpenRA.Game/Sound.cs +++ b/OpenRA.Game/Sound.cs @@ -45,6 +45,7 @@ namespace OpenRA static ISoundEngine CreateEngine(string engine) { + engine = Game.Settings.Server.Dedicated?"Null":engine; switch (engine) { /* todo: if someone cares about pluggable crap here, ship this out */ case "AL": return new OpenAlSoundEngine();