diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index bbe0626498..c099323175 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -32,7 +32,12 @@ Explosions: small_frag ImpactSounds: xplos.aud ImpactActors: false - ValidTargets: Ground, Water, Air + ValidTargets: Ground, Water + Warhead@4EffAir: CreateEffect + Explosions: small_poof + ImpactSounds: xplos.aud + ImpactActors: false + ValidTargets: Air Dragon: Inherits: ^MissileWeapon @@ -52,7 +57,7 @@ Dragon: None: 140 Wood: 140 Heavy: 104 - Warhead@3Eff: CreateEffect + Warhead@4EffAir: CreateEffect Explosions: small_building Rockets: @@ -125,11 +130,8 @@ MammothMissiles: Heavy: 44 Warhead@3Eff: CreateEffect Explosions: small_poof - ValidTargets: Ground, Water Warhead@4EffAir: CreateEffect Explosions: small_building - ImpactActors: false - ValidTargets: Air 227mm: Inherits: ^MissileWeapon @@ -206,11 +208,8 @@ BoatMissile: DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: small_poof - ValidTargets: Ground, Water Warhead@4EffAir: CreateEffect Explosions: small_building - ImpactActors: false - ValidTargets: Air TowerMissile: Inherits: ^MissileWeapon @@ -255,7 +254,7 @@ TowerAAMissile: Light: 140 Heavy: 104 -Warhead@2Smu: LeaveSmudge - Warhead@3Eff: CreateEffect + Warhead@4EffAir: CreateEffect Explosions: small_building Patriot: @@ -281,5 +280,5 @@ Patriot: Light: 100 Heavy: 74 -Warhead@2Smu: LeaveSmudge - Warhead@3Eff: CreateEffect + Warhead@4EffAir: CreateEffect Explosions: poof diff --git a/mods/cnc/weapons/smallcaliber.yaml b/mods/cnc/weapons/smallcaliber.yaml index 662defa4a0..e6ae8aca83 100644 --- a/mods/cnc/weapons/smallcaliber.yaml +++ b/mods/cnc/weapons/smallcaliber.yaml @@ -146,7 +146,7 @@ APCGun: Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect - Explosions: small_poof + Explosions: small_frag ValidTargets: Ground, Water, Air APCGun.AA: @@ -164,4 +164,4 @@ APCGun.AA: Light: 125 Heavy: 60 Warhead@2Eff: CreateEffect - Explosions: small_frag + Explosions: small_poof