From 20058b137e0c1d34a16be2718d13ede7a608b13a Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Thu, 6 Jun 2013 02:16:45 +1200 Subject: [PATCH] Adjust CountdownTimerWidget's red-white time threshold to 60s --- OpenRA.Mods.RA/Missions/MissionWidgets.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/Missions/MissionWidgets.cs b/OpenRA.Mods.RA/Missions/MissionWidgets.cs index d5f49a9125..280c35262b 100644 --- a/OpenRA.Mods.RA/Missions/MissionWidgets.cs +++ b/OpenRA.Mods.RA/Missions/MissionWidgets.cs @@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Missions var font = Game.Renderer.Fonts["Bold"]; var text = Format.F(WidgetUtils.FormatTime(Timer.TicksLeft)); var pos = new float2(Game.viewport.Width * 0.5f - font.Measure(text).X / 2, Game.viewport.Height * 0.1f); - font.DrawTextWithContrast(text, pos, Timer.TicksLeft <= 25 * 10 && Game.LocalTick % 50 < 25 ? Color.Red : Color.White, Color.Black, 1); + font.DrawTextWithContrast(text, pos, Timer.TicksLeft <= 25 * 60 && Game.LocalTick % 50 < 25 ? Color.Red : Color.White, Color.Black, 1); } }