From 202247cf6a71b270545c21ef037e4ff10ab12dbf Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Fri, 14 Nov 2014 09:33:31 +1300 Subject: [PATCH] Include no-extension workaround for FrameCache too. --- OpenRA.Game/Graphics/SpriteLoader.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenRA.Game/Graphics/SpriteLoader.cs b/OpenRA.Game/Graphics/SpriteLoader.cs index cc0ba8941d..ca0aecb36c 100644 --- a/OpenRA.Game/Graphics/SpriteLoader.cs +++ b/OpenRA.Game/Graphics/SpriteLoader.cs @@ -52,6 +52,8 @@ namespace OpenRA.Graphics public FrameCache(ISpriteLoader[] loaders, string[] exts) { + // Include extension-less version + exts = exts.Append("").ToArray(); frames = new Cache(filename => SpriteLoader.GetFrames(filename, exts, loaders)); }