fix broken minimap centering
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@@ -28,9 +28,11 @@ namespace OpenRa.Graphics
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var size = Math.Max(world.Map.Width, world.Map.Height);
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var dw = (size - world.Map.Width) / 2;
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var dh = (size - world.Map.Height) / 2;
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sprite = new Sprite(sheet, new Rectangle(world.Map.Offset.X+dw, world.Map.Offset.Y+dh, size, size), TextureChannel.Alpha);
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mapOnlySprite = new Sprite(mapOnlySheet, new Rectangle(world.Map.Offset.X + dw, world.Map.Offset.Y + dh, size, size), TextureChannel.Alpha);
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var rect = new Rectangle(world.Map.Offset.X - dw, world.Map.Offset.Y - dh, size, size);
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sprite = new Sprite(sheet, rect, TextureChannel.Alpha);
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mapOnlySprite = new Sprite(mapOnlySheet, rect, TextureChannel.Alpha);
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}
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Color[] terrainTypeColors;
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