Allow queued structure rallypoints.
This commit is contained in:
@@ -188,7 +188,8 @@ namespace OpenRA.Mods.Common.Activities
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if (wasRepaired || isHostInvalid || (!stayOnResupplier && aircraft.Info.TakeOffOnResupply))
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{
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if (self.CurrentActivity.NextActivity == null && rp != null)
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QueueChild(move.MoveTo(rp.Location, ignoreActor: repairableNear != null ? null : host.Actor, targetLineColor: Color.Green));
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foreach (var cell in rp.Path)
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QueueChild(move.MoveTo(cell, 1, ignoreActor: repairableNear != null ? null : host.Actor, targetLineColor: Color.Green));
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else
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QueueChild(new TakeOff(self));
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@@ -208,7 +209,8 @@ namespace OpenRA.Mods.Common.Activities
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if (self.CurrentActivity.NextActivity == null)
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{
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if (rp != null)
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QueueChild(move.MoveTo(rp.Location, ignoreActor: repairableNear != null ? null : host.Actor));
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foreach (var cell in rp.Path)
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QueueChild(move.MoveTo(cell, 1, repairableNear != null ? null : host.Actor, true));
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else if (repairableNear == null)
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QueueChild(move.MoveToTarget(self, host));
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}
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@@ -25,8 +25,8 @@ namespace OpenRA.Mods.Common.Effects
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readonly Animation circles;
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readonly ExitInfo[] exits;
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readonly WPos[] targetLine = new WPos[2];
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CPos cachedLocation;
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List<WPos> targetLineNodes = new List<WPos> { };
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List<CPos> cachedLocations;
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public RallyPointIndicator(Actor building, RallyPoint rp, ExitInfo[] exits)
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{
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@@ -52,11 +52,13 @@ namespace OpenRA.Mods.Common.Effects
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if (circles != null)
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circles.Tick();
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if (cachedLocation != rp.Location)
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if (cachedLocations == null || !cachedLocations.SequenceEqual(rp.Path))
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{
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cachedLocation = rp.Location;
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cachedLocations = new List<CPos>(rp.Path);
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targetLineNodes.Clear();
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foreach (var c in cachedLocations)
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targetLineNodes.Add(world.Map.CenterOfCell(c));
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var rallyPos = world.Map.CenterOfCell(cachedLocation);
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var exitPos = building.CenterPosition;
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// Find closest exit
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@@ -64,7 +66,7 @@ namespace OpenRA.Mods.Common.Effects
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foreach (var exit in exits)
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{
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var ep = building.CenterPosition + exit.SpawnOffset;
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var len = (rallyPos - ep).Length;
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var len = (targetLineNodes[0] - ep).Length;
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if (len < dist)
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{
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dist = len;
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@@ -72,8 +74,7 @@ namespace OpenRA.Mods.Common.Effects
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}
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}
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targetLine[0] = exitPos;
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targetLine[1] = rallyPos;
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targetLineNodes.Insert(0, exitPos);
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if (circles != null)
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circles.Play(rp.Info.CirclesSequence);
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@@ -98,10 +99,10 @@ namespace OpenRA.Mods.Common.Effects
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{
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var palette = wr.Palette(rp.PaletteName);
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if (circles != null)
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renderables = renderables.Concat(circles.Render(targetLine[1], palette));
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renderables = renderables.Concat(circles.Render(targetLineNodes.Last(), palette));
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if (flag != null)
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renderables = renderables.Concat(flag.Render(targetLine[1], palette));
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renderables = renderables.Concat(flag.Render(targetLineNodes.Last(), palette));
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}
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return renderables;
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@@ -118,7 +119,18 @@ namespace OpenRA.Mods.Common.Effects
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if (!building.World.Selection.Contains(building))
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return SpriteRenderable.None;
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return new IRenderable[] { new TargetLineRenderable(targetLine, building.Owner.Color, rp.Info.LineWidth) };
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return RenderInner(wr);
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}
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IEnumerable<IRenderable> RenderInner(WorldRenderer wr)
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{
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var prev = targetLineNodes[0];
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foreach (var pos in targetLineNodes.Skip(1))
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{
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var targetLine = new[] { prev, pos };
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prev = pos;
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yield return new TargetLineRenderable(targetLine, building.Owner.Color, rp.Info.LineWidth);
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}
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}
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}
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}
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@@ -79,8 +79,8 @@ namespace OpenRA.Mods.Common.Scripting
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[Desc("Query or set a factory's rally point.")]
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public CPos RallyPoint
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{
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get { return rp.Location; }
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set { rp.Location = value; }
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get { return rp.Path.Last(); }
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set { rp.Path = new List<CPos> { value }; }
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}
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}
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@@ -229,7 +229,7 @@ namespace OpenRA.Mods.Common.Traits
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foreach (var rp in world.ActorsWithTrait<RallyPoint>())
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{
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if (rp.Actor.Owner == player &&
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!IsRallyPointValid(rp.Trait.Location, rp.Actor.Info.TraitInfoOrDefault<BuildingInfo>()))
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!IsRallyPointValid(rp.Trait.Path[0], rp.Actor.Info.TraitInfoOrDefault<BuildingInfo>()))
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{
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bot.QueueOrder(new Order("SetRallyPoint", rp.Actor, Target.FromCell(world, ChooseRallyLocationNear(rp.Actor)), false)
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{
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@@ -48,23 +48,22 @@ namespace OpenRA.Mods.Common.Traits
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{
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const string OrderID = "SetRallyPoint";
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[Sync]
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public CPos Location;
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public List<CPos> Path;
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public RallyPointInfo Info;
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public string PaletteName { get; private set; }
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const uint ForceSet = 1;
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public void ResetLocation(Actor self)
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public void ResetPath(Actor self)
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{
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Location = self.Location + Info.Offset;
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Path = new List<CPos> { self.Location + Info.Offset };
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}
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public RallyPoint(Actor self, RallyPointInfo info)
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{
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Info = info;
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ResetLocation(self);
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ResetPath(self);
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PaletteName = info.IsPlayerPalette ? info.Palette + self.Owner.InternalName : info.Palette;
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}
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@@ -84,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
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if (Info.IsPlayerPalette)
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PaletteName = Info.Palette + newOwner.InternalName;
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ResetLocation(self);
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ResetPath(self);
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}
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public IEnumerable<IOrderTargeter> Orders
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@@ -96,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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if (order.OrderID == OrderID)
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{
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return new Order(order.OrderID, self, target, false)
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return new Order(order.OrderID, self, target, queued)
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{
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SuppressVisualFeedback = true,
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ExtraData = ((RallyPointOrderTargeter)order).ForceSet ? ForceSet : 0
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@@ -108,8 +107,13 @@ namespace OpenRA.Mods.Common.Traits
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == OrderID)
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Location = self.World.Map.CellContaining(order.Target.CenterPosition);
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if (order.OrderString != OrderID)
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return;
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if (!order.Queued)
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Path.Clear();
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Path.Add(self.World.Map.CellContaining(order.Target.CenterPosition));
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}
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public static bool IsForceSet(Order order)
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@@ -130,12 +134,15 @@ namespace OpenRA.Mods.Common.Traits
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public int OrderPriority { get { return 0; } }
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public bool TargetOverridesSelection(Actor self, Target target, List<Actor> actorsAt, CPos xy, TargetModifiers modifiers) { return true; }
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public bool ForceSet { get; private set; }
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public bool IsQueued { get; protected set; }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, ref TargetModifiers modifiers, ref string cursor)
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{
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if (target.Type != TargetType.Terrain)
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return false;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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var location = self.World.Map.CellContaining(target.CenterPosition);
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if (self.World.Map.Contains(location))
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{
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@@ -154,8 +161,6 @@ namespace OpenRA.Mods.Common.Traits
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return false;
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}
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public bool IsQueued { get { return false; } } // unused
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}
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}
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}
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@@ -85,7 +85,8 @@ namespace OpenRA.Mods.Common.Traits
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if (reservedForAircraft.GetActorBelow() == self)
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{
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if (rallyPoint != null)
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reservedFor.QueueActivity(reservedForAircraft.MoveTo(rallyPoint.Location, null, targetLineColor: Color.Green));
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foreach (var cell in rallyPoint.Path)
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reservedFor.QueueActivity(reservedForAircraft.MoveTo(cell, 1, targetLineColor: Color.Green));
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else
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reservedFor.QueueActivity(new TakeOff(reservedFor));
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}
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@@ -10,6 +10,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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@@ -42,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
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public virtual void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string productionType, TypeDictionary inits)
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{
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var exit = CPos.Zero;
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var exitLocation = CPos.Zero;
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var exitLocations = new List<CPos>();
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// Clone the initializer dictionary for the new actor
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var td = new TypeDictionary();
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@@ -68,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
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initialFacing = delta.Yaw.Facing;
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}
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exitLocation = rp.Value != null ? rp.Value.Location : exit;
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exitLocations = rp.Value != null ? rp.Value.Path : new List<CPos> { exit };
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td.Add(new LocationInit(exit));
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td.Add(new CenterPositionInit(spawn));
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@@ -83,7 +84,8 @@ namespace OpenRA.Mods.Common.Traits
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var move = newUnit.TraitOrDefault<IMove>();
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if (exitinfo != null && move != null)
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newUnit.QueueActivity(new AttackMoveActivity(newUnit, () => move.MoveTo(exitLocation, 1, targetLineColor: Color.OrangeRed)));
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foreach (var cell in exitLocations)
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newUnit.QueueActivity(new AttackMoveActivity(newUnit, () => move.MoveTo(cell, 1, evaluateNearestMovableCell: true, targetLineColor: Color.OrangeRed)));
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if (!self.IsDead)
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foreach (var t in self.TraitsImplementing<INotifyProduction>())
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@@ -9,8 +9,8 @@
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
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var aircraftInfo = producee.TraitInfoOrDefault<AircraftInfo>();
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var mobileInfo = producee.TraitInfoOrDefault<MobileInfo>();
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var destination = rp != null ? rp.Location : self.Location;
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var destinations = rp != null ? rp.Path : new List<CPos> { self.Location };
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var location = spawnLocation;
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if (!location.HasValue)
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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var locomotorInfo = mobileInfo.LocomotorInfo;
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location = self.World.Map.ChooseClosestMatchingEdgeCell(self.Location,
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c => mobileInfo.CanEnterCell(self.World, null, c) && domainIndex.IsPassable(c, destination, locomotorInfo));
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c => mobileInfo.CanEnterCell(self.World, null, c) && domainIndex.IsPassable(c, destinations[0], locomotorInfo));
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}
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}
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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
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if (aircraftInfo != null)
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pos += new WVec(0, 0, aircraftInfo.CruiseAltitude.Length);
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var initialFacing = self.World.Map.FacingBetween(location.Value, destination, 0);
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var initialFacing = self.World.Map.FacingBetween(location.Value, destinations[0], 0);
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self.World.AddFrameEndTask(w =>
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{
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@@ -91,11 +91,12 @@ namespace OpenRA.Mods.Common.Traits
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var move = newUnit.TraitOrDefault<IMove>();
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if (move != null)
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newUnit.QueueActivity(move.MoveTo(destination, 2));
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foreach (var cell in destinations)
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newUnit.QueueActivity(move.MoveTo(cell, 2, evaluateNearestMovableCell: true));
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if (!self.IsDead)
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foreach (var t in self.TraitsImplementing<INotifyProduction>())
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t.UnitProduced(self, newUnit, destination);
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t.UnitProduced(self, newUnit, destinations[0]);
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var notifyOthers = self.World.ActorsWithTrait<INotifyOtherProduction>();
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foreach (var notify in notifyOthers)
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@@ -10,6 +10,7 @@
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Primitives;
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@@ -102,7 +103,7 @@ namespace OpenRA.Mods.Common.Traits
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public override void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string productionType, TypeDictionary inits)
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{
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var exit = CPos.Zero;
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var exitLocation = CPos.Zero;
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var exitLocations = new List<CPos>();
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var info = (ProductionParadropInfo)Info;
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var actorType = info.ActorType;
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@@ -122,7 +123,7 @@ namespace OpenRA.Mods.Common.Traits
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var initialFacing = exitinfo.Facing < 0 ? (to - spawn).Yaw.Facing : exitinfo.Facing;
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exitLocation = rp.Value != null ? rp.Value.Location : exit;
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exitLocations = rp.Value != null ? rp.Value.Path : new List<CPos> { exit };
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td.Add(new LocationInit(exit));
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td.Add(new CenterPositionInit(spawn));
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@@ -137,7 +138,8 @@ namespace OpenRA.Mods.Common.Traits
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var move = newUnit.TraitOrDefault<IMove>();
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if (move != null)
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newUnit.QueueActivity(new AttackMoveActivity(newUnit, () => move.MoveTo(exitLocation, 1, targetLineColor: Color.OrangeRed)));
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foreach (var cell in exitLocations)
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newUnit.QueueActivity(new AttackMoveActivity(newUnit, () => move.MoveTo(cell, 1, evaluateNearestMovableCell: true, targetLineColor: Color.OrangeRed)));
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if (!self.IsDead)
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foreach (var t in self.TraitsImplementing<INotifyProduction>())
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