Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
This commit is contained in:
@@ -287,7 +287,7 @@ BARB:
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NodeTypes: barbwire
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LineBuildNode:
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Types: barbwire
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: barbwire
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WOOD:
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@@ -303,7 +303,7 @@ WOOD:
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NodeTypes: woodfence
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LineBuildNode:
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Types: woodfence
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: woodfence
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BRIDGE1:
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@@ -432,7 +432,9 @@
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DamagedSounds: xplos.aud
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DestroyedSounds: crumble.aud
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QuantizeFacingsFromSequence:
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RenderBuilding:
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RenderSprites:
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WithSpriteBody:
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AutoSelectionSize:
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WithBuildingExplosion:
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Delay: 1
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CaptureNotification:
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@@ -489,7 +491,9 @@
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Dimensions: 1,1
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Footprint: x
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QuantizeFacingsFromSequence:
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RenderBuilding:
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RenderSprites:
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WithSpriteBody:
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AutoSelectionSize:
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Tooltip:
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Name: Civilian Building (Destroyed)
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GenericVisibility: None
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@@ -518,8 +522,10 @@
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-WithBuildingExplosion:
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-TargetableBuilding:
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-Demolishable:
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RenderBuilding:
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RenderSprites:
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Palette: terrain
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WithSpriteBody:
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AutoSelectionSize:
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^CivFieldHusk:
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AppearsOnRadar:
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@@ -560,8 +566,10 @@
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Types: wall
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BodyOrientation:
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QuantizedFacings: 1
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RenderBuildingWall:
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RenderSprites:
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Palette: staticterrain
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WithWallSpriteBody:
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AutoSelectionSize:
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GivesExperience:
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AutoTargetIgnore:
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Sellable:
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@@ -599,8 +607,10 @@
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Name: Blossom Tree
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BodyOrientation:
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QuantizedFacings: 1
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RenderBuilding:
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RenderSprites:
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Palette: staticterrain
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WithSpriteBody:
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AutoSelectionSize:
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Building:
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Footprint: x
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Dimensions: 1,1
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@@ -47,7 +47,7 @@ waypoint:
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^fact.colorpicker:
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Inherits: FACT
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RenderBuilding:
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RenderSprites:
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Image: fact
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Palette: colorpicker
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@@ -72,7 +72,7 @@ FACT:
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FACT.GDI:
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Inherits: FACT
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RenderBuilding:
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RenderSprites:
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Image: fact
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Buildable:
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Queue: Building.GDI, Building.Nod
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@@ -84,7 +84,7 @@ FACT.GDI:
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FACT.NOD:
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Inherits: FACT
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RenderBuilding:
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RenderSprites:
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Image: fact
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Buildable:
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Queue: Building.GDI, Building.Nod
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@@ -210,12 +210,14 @@ SILO:
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Range: 4c0
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Bib:
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HasMinibib: Yes
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RenderBuildingSilo:
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RenderSprites:
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WithSpriteBody:
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AutoSelectionSize:
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WithSiloAnimation:
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StoresResources:
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PipCount: 10
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PipColor: Green
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Capacity: 2000
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-RenderBuilding:
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-EmitInfantryOnSell:
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Power:
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Amount: -10
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@@ -459,8 +461,8 @@ HQ:
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RequiresPower:
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CanPowerDown:
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DisabledOverlay:
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RenderBuilding:
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PauseOnLowPower: yes
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WithSpriteBody:
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PauseAnimationWhenDisabled: true
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Health:
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HP: 700
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RevealsShroud:
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@@ -545,8 +547,8 @@ EYE:
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RequiresPower:
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CanPowerDown:
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DisabledOverlay:
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RenderBuilding:
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PauseOnLowPower: yes
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WithSpriteBody:
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PauseAnimationWhenDisabled: true
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Health:
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HP: 1200
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RevealsShroud:
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@@ -650,14 +652,14 @@ GUN:
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Turreted:
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ROT: 12
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InitialFacing: 50
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RenderBuildingTurreted:
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-WithSpriteBody:
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WithTurretedSpriteBody:
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Armament:
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Weapon: TurretGun
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LocalOffset: 512,0,112
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MuzzleSequence: muzzle
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AttackTurreted:
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WithMuzzleFlash:
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-RenderBuilding:
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-WithDeathAnimation:
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DetectCloaked:
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Range: 3
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@@ -691,13 +693,14 @@ SAM:
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Turreted:
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ROT: 10
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InitialFacing: 0
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RenderBuildingTurreted:
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-WithSpriteBody:
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WithTurretedSpriteBody:
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AutoSelectionSize:
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Armament:
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Weapon: SAMMissile
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MuzzleSequence: muzzle
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AttackPopupTurreted:
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WithMuzzleFlash:
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-RenderBuilding:
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-RenderDetectionCircle:
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Power:
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Amount: -20
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@@ -732,7 +735,7 @@ OBLI:
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Range: 8c0
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Bib:
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HasMinibib: Yes
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RenderBuildingCharge:
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WithChargeAnimation:
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Armament:
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Weapon: Laser
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LocalOffset: 0,0,725
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@@ -741,7 +744,6 @@ OBLI:
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ChargeAudio: obelpowr.aud
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ReloadTime: 40
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InitialChargeDelay: 50
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-RenderBuilding:
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-EmitInfantryOnSell:
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DetectCloaked:
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Range: 5
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@@ -854,7 +856,7 @@ SBAG:
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NodeTypes: sandbag
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LineBuildNode:
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Types: sandbag
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: sandbag
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CYCL:
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@@ -879,7 +881,7 @@ CYCL:
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NodeTypes: chain
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LineBuildNode:
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Types: chain
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: chain
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BRIK:
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@@ -909,7 +911,7 @@ BRIK:
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NodeTypes: concrete
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LineBuildNode:
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Types: concrete
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: concrete
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BARRACKS:
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@@ -11,7 +11,6 @@ V19:
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V19.Husk:
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Inherits: ^CivBuildingHusk
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-RenderBuilding:
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AutoSelectionSize:
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RenderSprites:
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BodyOrientation:
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@@ -88,7 +87,6 @@ BIO.Husk:
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MISS:
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Inherits: ^CivBuilding
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RenderBuilding:
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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@@ -7,7 +7,7 @@ SPLIT2:
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SPLIT3:
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Inherits: ^TibTree
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RenderBuilding:
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RenderSprites:
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Image: split2
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SeedsResource:
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ResourceType: Tiberium
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@@ -16,7 +16,7 @@ SPLIT3:
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SPLITBLUE:
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Inherits: ^TibTree
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RenderBuilding:
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RenderSprites:
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Image: split3
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SeedsResource:
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ResourceType: BlueTiberium
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@@ -1,6 +1,8 @@
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spicebloom:
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HiddenUnderShroud:
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RenderBuilding:
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RenderSprites:
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WithSpriteBody:
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AutoSelectionSize:
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Building:
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Footprint: x
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Dimensions: 1,1
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@@ -275,7 +275,9 @@
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DamagedSounds: EXPLSML1.WAV
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DestroyedSounds: EXPLHG1.WAV
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QuantizeFacingsFromSequence:
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RenderBuilding:
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RenderSprites:
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WithSpriteBody:
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AutoSelectionSize:
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WithBuildingExplosion:
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RepairableBuilding:
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EmitInfantryOnSell:
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@@ -311,8 +313,10 @@
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-GivesBuildableArea:
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-WithCrumbleOverlay:
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-WithMakeAnimation:
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-RenderBuilding:
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RenderBuildingWall:
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-WithSpriteBody:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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LineBuildNode:
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Types: turret
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MustBeDestroyed:
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@@ -67,7 +67,7 @@ conyard:
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ProductionBar:
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Power:
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Amount: 20
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RenderBuilding:
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RenderSprites:
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Image: conyard.harkonnen
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FactionImages:
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atreides: conyard.atreides
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@@ -99,7 +99,7 @@ power:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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RenderSprites:
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Image: power.harkonnen
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FactionImages:
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atreides: power.atreides
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@@ -160,7 +160,7 @@ barracks:
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Factions: atreides, ordos
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Power:
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Amount: -20
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RenderBuilding:
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RenderSprites:
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Image: barracks.harkonnen
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FactionImages:
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atreides: barracks.atreides
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@@ -205,7 +205,7 @@ refinery:
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DeliveryOffset: 2,2
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DeliveringActor: carryall.reinforce
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Facing: 160
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RenderBuilding:
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RenderSprites:
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Image: refinery.harkonnen
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FactionImages:
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atreides: refinery.atreides
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@@ -241,12 +241,13 @@ silo:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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-RenderBuilding:
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RenderBuildingSilo:
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RenderSprites:
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Image: silo.harkonnen
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FactionImages:
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atreides: silo.atreides
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ordos: silo.ordos
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WithSpriteBody:
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WithSiloAnimation:
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StoresResources:
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PipColor: green
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PipCount: 5
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@@ -280,7 +281,7 @@ light:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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RenderSprites:
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Image: light.harkonnen
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FactionImages:
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atreides: light.atreides
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@@ -358,7 +359,7 @@ heavy:
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ProvidesPrerequisite@missiletank:
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Prerequisite: heavy.missiletank
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Factions: atreides, harkonnen
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RenderBuilding:
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RenderSprites:
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Image: heavy.harkonnen
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FactionImages:
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atreides: heavy.atreides
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@@ -404,7 +405,7 @@ radar:
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DetectCloaked:
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Range: 6
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RenderDetectionCircle:
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RenderBuilding:
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RenderSprites:
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Image: radar.harkonnen
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FactionImages:
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atreides: radar.atreides
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@@ -449,7 +450,7 @@ starport:
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ProductionAirdrop:
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Produces: Starport
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ActorType: frigate
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RenderBuilding:
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RenderSprites:
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Image: starport.harkonnen
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FactionImages:
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atreides: starport.atreides
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@@ -510,7 +511,9 @@ wall:
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, Wall
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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AutoTargetIgnore:
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Sellable:
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SellSounds: CHUNG.WAV
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@@ -637,7 +640,7 @@ repair:
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FinishRepairingNotification: UnitRepaired
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RallyPoint:
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Offset: 1,3
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RenderBuilding:
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RenderSprites:
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Image: repair.harkonnen
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FactionImages:
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atreides: repair.atreides
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@@ -676,7 +679,7 @@ hightech:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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RenderBuilding:
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||||
RenderSprites:
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||||
Image: hightech.harkonnen
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FactionImages:
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||||
atreides: hightech.atreides
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||||
@@ -737,7 +740,7 @@ research:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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||||
RenderBuilding:
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||||
RenderSprites:
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||||
Image: research.harkonnen
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FactionImages:
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||||
atreides: research.atreides
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@@ -774,7 +777,7 @@ palace:
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Type: Wood
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RevealsShroud:
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Range: 8c0
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RenderBuilding:
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||||
RenderSprites:
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||||
Image: palace.harkonnen
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FactionImages:
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||||
atreides: palace.atreides
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||||
@@ -805,6 +808,7 @@ palace:
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DisplayBeacon: True
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||||
DisplayRadarPing: True
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||||
CameraActor: camera
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||||
ActivationSequence:
|
||||
CanPowerDown:
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||||
DisabledOverlay:
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||||
RequiresPower:
|
||||
@@ -818,7 +822,7 @@ conyard.atreides:
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BuildPaletteOrder: 1000
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Prerequisites: ~disabled
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||||
ForceFaction: atreides
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||||
RenderBuilding:
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||||
RenderSprites:
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||||
Image: conyard.atreides
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||||
-FactionImages:
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||||
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||||
@@ -829,7 +833,7 @@ conyard.harkonnen:
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||||
BuildPaletteOrder: 1000
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||||
Prerequisites: ~disabled
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||||
ForceFaction: harkonnen
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: conyard.harkonnen
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||||
-FactionImages:
|
||||
|
||||
@@ -840,7 +844,7 @@ conyard.ordos:
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||||
BuildPaletteOrder: 1000
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||||
Prerequisites: ~disabled
|
||||
ForceFaction: ordos
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: conyard.ordos
|
||||
-FactionImages:
|
||||
|
||||
|
||||
@@ -82,11 +82,13 @@ conyard.atreides:
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
damaged-crane-overlay: DATA.R8
|
||||
Start: 4436
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -590,6 +592,7 @@ light.atreides:
|
||||
Offset: -48,64
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -632,6 +635,7 @@ heavy.atreides:
|
||||
Offset: -48,80
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 511
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -665,11 +669,13 @@ conyard.harkonnen:
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
damaged-crane-overlay: DATA.R8
|
||||
Start: 4450
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -983,6 +989,7 @@ light.harkonnen:
|
||||
Offset: -48,64
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -1025,6 +1032,7 @@ heavy.harkonnen:
|
||||
Offset: -48,80
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 511
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -1058,11 +1066,13 @@ conyard.ordos:
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
damaged-crane-overlay: DATA.R8
|
||||
Start: 4464
|
||||
Length: 14
|
||||
Offset: -48,64
|
||||
Tick: 80
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -1368,6 +1378,7 @@ light.ordos:
|
||||
Offset: -48,64
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 1023
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
@@ -1410,6 +1421,7 @@ heavy.ordos:
|
||||
Offset: -48,80
|
||||
Tick: 200
|
||||
BlendMode: Additive
|
||||
ZOffset: 511
|
||||
bib: BLOXBASE.R8
|
||||
Frames: 611, 612, 613, 631, 632, 633
|
||||
Length: 6
|
||||
|
||||
@@ -1729,14 +1729,14 @@ Rules:
|
||||
Turreted:
|
||||
ROT: 15
|
||||
InitialFacing: 224
|
||||
RenderBuildingTurreted:
|
||||
RenderSprites:
|
||||
Image: AGUN
|
||||
WithTurretedSpriteBody:
|
||||
Armament:
|
||||
Weapon: MissionColt
|
||||
LocalOffset: 432,150,-30, 432,-150,-30
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
-Selectable:
|
||||
E1.Autotarget:
|
||||
Inherits: E1
|
||||
|
||||
@@ -877,6 +877,7 @@ Rules:
|
||||
EndChargeSound: ironrdy1.aud
|
||||
Range: 1
|
||||
Upgrades: invulnerability
|
||||
GrantUpgradeSequence: idle
|
||||
Power:
|
||||
Amount: 0
|
||||
MINVV:
|
||||
@@ -893,9 +894,10 @@ Rules:
|
||||
Cost: 30
|
||||
Health:
|
||||
HP: 200
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: miner
|
||||
HasMakeAnimation: false
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
Tooltip:
|
||||
Name: Bomb
|
||||
Description: Bomb (Hotkey B)
|
||||
@@ -943,6 +945,7 @@ Rules:
|
||||
EndChargeSound: ironrdy1.aud
|
||||
Range: 1
|
||||
Upgrades: invulnerability
|
||||
GrantUpgradeSequence: idle
|
||||
|
||||
Sequences:
|
||||
miner:
|
||||
|
||||
@@ -891,13 +891,13 @@ Rules:
|
||||
Inherits: OILB
|
||||
Health:
|
||||
HP: 6000
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: OILB
|
||||
OILB.Weak:
|
||||
Inherits: OILB
|
||||
Health:
|
||||
HP: 900
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: OILB
|
||||
|
||||
Sequences:
|
||||
|
||||
@@ -2238,7 +2238,7 @@ Rules:
|
||||
Inherits: DOME
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: DOME
|
||||
-InfiltrateForExploration:
|
||||
TargetableBuilding:
|
||||
|
||||
@@ -721,7 +721,7 @@ Rules:
|
||||
Prerequisites: ~disabled
|
||||
DOME.IGNORE:
|
||||
Inherits: DOME
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: DOME
|
||||
AutoTargetIgnore:
|
||||
Buildable:
|
||||
|
||||
@@ -1273,7 +1273,7 @@ Rules:
|
||||
-ParatroopersPower@paratroopers:
|
||||
-AirstrikePower@parabombs:
|
||||
-SupportPowerChargeBar:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: AFLD
|
||||
ATEK.mission:
|
||||
Inherits: ATEK
|
||||
@@ -1285,7 +1285,7 @@ Rules:
|
||||
-TargetableBuilding:
|
||||
-GivesBuildableArea:
|
||||
-Huntable:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: ATEK
|
||||
GUN:
|
||||
Valued:
|
||||
|
||||
@@ -232,7 +232,6 @@ V19.Husk:
|
||||
ExcludeTilesets: DESERT
|
||||
Tooltip:
|
||||
Name: Husk (Oil Pump)
|
||||
-RenderBuilding:
|
||||
AutoSelectionSize:
|
||||
RenderSprites:
|
||||
BodyOrientation:
|
||||
@@ -628,7 +627,7 @@ SNOWHUT:
|
||||
Building:
|
||||
Footprint: x x
|
||||
Dimensions: 1,2
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Scale: 0.7
|
||||
|
||||
LHUS:
|
||||
|
||||
@@ -396,7 +396,9 @@
|
||||
DamagedSounds: kaboom1.aud
|
||||
DestroyedSounds: kaboom22.aud
|
||||
QuantizeFacingsFromSequence:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
AutoSelectionSize:
|
||||
WithSpriteBody:
|
||||
WithBuildingExplosion:
|
||||
CaptureNotification:
|
||||
ShakeOnDeath:
|
||||
@@ -462,8 +464,9 @@
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, DetonateAttack, Wall
|
||||
RenderBuildingWall:
|
||||
RenderSprites:
|
||||
Palette: effect
|
||||
WithWallSpriteBody:
|
||||
GivesExperience:
|
||||
AutoTargetIgnore:
|
||||
ProximityCaptor:
|
||||
@@ -520,7 +523,7 @@
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^TechBuilding
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terrain
|
||||
EditorTilesetFilter:
|
||||
ExcludeTilesets: INTERIOR
|
||||
@@ -664,7 +667,7 @@
|
||||
|
||||
^DesertCivBuilding:
|
||||
Inherits: ^CivBuilding
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terrain
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: DESERT
|
||||
|
||||
@@ -15,7 +15,7 @@ FACF:
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Bib:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: FACT
|
||||
Valued:
|
||||
Cost: 250
|
||||
@@ -37,7 +37,7 @@ WEAF:
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Bib:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: WEAP
|
||||
WithProductionDoorOverlay:
|
||||
Sequence: build-top
|
||||
@@ -64,7 +64,7 @@ SYRF:
|
||||
Dimensions: 3,3
|
||||
Adjacent: 8
|
||||
TerrainTypes: Water
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: SYRD
|
||||
Valued:
|
||||
Cost: 100
|
||||
@@ -91,7 +91,7 @@ SPEF:
|
||||
Dimensions: 3,3
|
||||
Adjacent: 8
|
||||
TerrainTypes: Water
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: SPEN
|
||||
Valued:
|
||||
Cost: 100
|
||||
@@ -115,7 +115,7 @@ DOMF:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Bib:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: DOME
|
||||
Valued:
|
||||
Cost: 180
|
||||
@@ -139,7 +139,7 @@ ATEF:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Bib:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: ATEK
|
||||
Valued:
|
||||
Cost: 150
|
||||
@@ -163,7 +163,7 @@ PDOF:
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: PDOX
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
@@ -189,7 +189,7 @@ MSLF:
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: MSLO
|
||||
Valued:
|
||||
Cost: 250
|
||||
|
||||
@@ -415,7 +415,7 @@ waypoint:
|
||||
|
||||
^fact.colorpicker:
|
||||
Inherits: FACT
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: fact
|
||||
Palette: colorpicker
|
||||
|
||||
|
||||
@@ -69,8 +69,8 @@ GAP:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
RenderBuilding:
|
||||
PauseOnLowPower: yes
|
||||
WithSpriteBody:
|
||||
PauseAnimationWhenDisabled: true
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
@@ -401,7 +401,7 @@ TSLA:
|
||||
Range: 8c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
RenderBuildingCharge:
|
||||
WithChargeAnimation:
|
||||
Armament:
|
||||
Weapon: TeslaZap
|
||||
LocalOffset: 0,0,427
|
||||
@@ -409,7 +409,6 @@ TSLA:
|
||||
ChargeAudio: tslachg2.aud
|
||||
MaxCharges: 3
|
||||
ReloadTime: 120
|
||||
-RenderBuilding:
|
||||
Power:
|
||||
Amount: -100
|
||||
DetectCloaked:
|
||||
@@ -448,14 +447,14 @@ AGUN:
|
||||
Turreted:
|
||||
ROT: 15
|
||||
InitialFacing: 224
|
||||
RenderBuildingTurreted:
|
||||
-WithSpriteBody:
|
||||
WithTurretedSpriteBody:
|
||||
Armament:
|
||||
Weapon: ZSU-23
|
||||
LocalOffset: 432,150,-30, 432,-150,-30
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
Power:
|
||||
@@ -607,14 +606,14 @@ GUN:
|
||||
Turreted:
|
||||
ROT: 12
|
||||
InitialFacing: 50
|
||||
RenderBuildingTurreted:
|
||||
-WithSpriteBody:
|
||||
WithTurretedSpriteBody:
|
||||
Armament:
|
||||
Weapon: TurretGun
|
||||
LocalOffset: 512,0,112
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
-RenderBuilding:
|
||||
Power:
|
||||
Amount: -40
|
||||
DetectCloaked:
|
||||
@@ -683,13 +682,13 @@ SAM:
|
||||
Turreted:
|
||||
ROT: 30
|
||||
InitialFacing: 0
|
||||
RenderBuildingTurreted:
|
||||
-WithSpriteBody:
|
||||
WithTurretedSpriteBody:
|
||||
Armament:
|
||||
Weapon: Nike
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
Power:
|
||||
@@ -979,11 +978,10 @@ SILO:
|
||||
Range: 4c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
RenderBuildingSilo:
|
||||
WithSiloAnimation:
|
||||
StoresResources:
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
-RenderBuilding:
|
||||
-EmitInfantryOnSell:
|
||||
Power:
|
||||
Amount: -10
|
||||
@@ -1502,7 +1500,7 @@ SBAG:
|
||||
NodeTypes: sandbag
|
||||
LineBuildNode:
|
||||
Types: sandbag
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: sandbag
|
||||
|
||||
FENC:
|
||||
@@ -1527,7 +1525,7 @@ FENC:
|
||||
NodeTypes: fence
|
||||
LineBuildNode:
|
||||
Types: fence
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: fence
|
||||
|
||||
BRIK:
|
||||
@@ -1557,7 +1555,7 @@ BRIK:
|
||||
NodeTypes: concrete
|
||||
LineBuildNode:
|
||||
Types: concrete
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: concrete
|
||||
|
||||
CYCL:
|
||||
@@ -1572,7 +1570,7 @@ CYCL:
|
||||
NodeTypes: chain
|
||||
LineBuildNode:
|
||||
Types: chain
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: chain
|
||||
|
||||
BARB:
|
||||
@@ -1587,7 +1585,7 @@ BARB:
|
||||
NodeTypes: barbwire
|
||||
LineBuildNode:
|
||||
Types: barbwire
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: barbwire
|
||||
|
||||
WOOD:
|
||||
@@ -1602,7 +1600,7 @@ WOOD:
|
||||
NodeTypes: woodfence
|
||||
LineBuildNode:
|
||||
Types: woodfence
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: woodfence
|
||||
|
||||
BARRACKS:
|
||||
|
||||
@@ -261,7 +261,7 @@ AMMOCRAT:
|
||||
Type: none
|
||||
Health:
|
||||
HP: 1
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
BBOARD01:
|
||||
@@ -625,7 +625,7 @@ CAARAY:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CAARMR:
|
||||
@@ -639,7 +639,7 @@ CAARMR:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 800
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
ProvidesPrerequisite:
|
||||
Prerequisite: barracks.upgraded
|
||||
@@ -655,7 +655,7 @@ CABHUT:
|
||||
Dimensions: 1, 1
|
||||
Health:
|
||||
HP: 2000
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CACRSH01:
|
||||
@@ -729,7 +729,7 @@ CAHOSP:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 800
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CAPYR01:
|
||||
@@ -1130,7 +1130,7 @@ GAKODK:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LARGELIGHTS:
|
||||
Sequence: large-lights
|
||||
@@ -1150,7 +1150,7 @@ GAOLDCC1:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC2:
|
||||
@@ -1164,7 +1164,7 @@ GAOLDCC2:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC3:
|
||||
@@ -1178,7 +1178,7 @@ GAOLDCC3:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC4:
|
||||
@@ -1192,7 +1192,7 @@ GAOLDCC4:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC5:
|
||||
@@ -1206,7 +1206,7 @@ GAOLDCC5:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC6:
|
||||
@@ -1220,7 +1220,7 @@ GAOLDCC6:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GASAND:
|
||||
@@ -1247,7 +1247,7 @@ GASAND:
|
||||
NodeTypes: sandbags
|
||||
LineBuildNode:
|
||||
Types: sandbags
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: sandbags
|
||||
|
||||
GASPOT:
|
||||
@@ -1283,7 +1283,7 @@ GALITE:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Light Post
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
-WithMakeAnimation:
|
||||
-WithDeathAnimation:
|
||||
@@ -1340,7 +1340,7 @@ NAMNTK:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
@@ -1358,7 +1358,7 @@ NTPYRA:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
@@ -1368,7 +1368,7 @@ UFO:
|
||||
Building:
|
||||
Dimensions: 6, 4
|
||||
Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
Selectable:
|
||||
Bounds: 144, 72, 0, 0
|
||||
|
||||
@@ -84,7 +84,9 @@
|
||||
DamagedSounds: expnew01.aud
|
||||
DestroyedSounds: crmble2.aud
|
||||
QuantizeFacingsFromSequence:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
WithBuildingExplosion:
|
||||
Sequences: building, large_bang, large_brnl, verylarge_clsn, large_tumu
|
||||
EngineerRepairable:
|
||||
@@ -136,7 +138,7 @@
|
||||
Range: 4c0
|
||||
Tooltip:
|
||||
Description: Civilian Building
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
|
||||
^CivBillboard:
|
||||
@@ -187,7 +189,9 @@
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Wall, C4
|
||||
RenderBuildingWall:
|
||||
RenderSprites:
|
||||
AutoSelectionSize:
|
||||
WithWallSpriteBody:
|
||||
Type: wall
|
||||
GivesExperience:
|
||||
AutoTargetIgnore:
|
||||
@@ -532,8 +536,10 @@
|
||||
^BlossomTree:
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -638,7 +644,9 @@
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
TerrainTypes: Clear, Road, DirtRoad, Rough
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
WithMakeAnimation:
|
||||
SelectionDecorations:
|
||||
Palette: pips
|
||||
|
||||
@@ -247,7 +247,7 @@ GADEPT:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 98, 68, -6, -6
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: gadept.gdi
|
||||
FactionImages:
|
||||
gdi: gadept.gdi
|
||||
@@ -348,7 +348,6 @@ GAPLUG:
|
||||
CanPowerDown:
|
||||
IndicatorPalette: mouse
|
||||
DisabledOverlay:
|
||||
RenderBuilding:
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
WithIdleOverlay@LIGHTS:
|
||||
|
||||
@@ -25,6 +25,9 @@ GAWALL:
|
||||
|
||||
GACTWR:
|
||||
Inherits: ^Defense
|
||||
-WithSpriteBody:
|
||||
WithWallSpriteBody:
|
||||
Type: wall
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
@@ -102,9 +105,6 @@ GACTWR:
|
||||
Sequence: idle-lights
|
||||
LineBuildNode:
|
||||
Types: turret
|
||||
-RenderBuilding:
|
||||
RenderBuildingWall:
|
||||
Type: wall
|
||||
Power@base:
|
||||
Amount: -10
|
||||
Power@turrets:
|
||||
|
||||
@@ -206,7 +206,6 @@ GAARTY:
|
||||
MuzzleSequence: muzzle
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 32
|
||||
RenderBuilding:
|
||||
RenderVoxels:
|
||||
LightAmbientColor: 0.4, 0.4, 0.4
|
||||
WithVoxelBarrel:
|
||||
|
||||
@@ -97,7 +97,7 @@ PROC:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 134, 122, 0, -18
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: proc.gdi
|
||||
FactionImages:
|
||||
gdi: proc.gdi
|
||||
@@ -126,12 +126,13 @@ GASILO:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
RenderSprites:
|
||||
Image: gasilo.gdi
|
||||
FactionImages:
|
||||
gdi: gasilo.gdi
|
||||
nod: gasilo.nod
|
||||
WithSpriteBody:
|
||||
WithSiloAnimation:
|
||||
WithIdleOverlay@UNDERLAY:
|
||||
Sequence: idle-underlay
|
||||
WithIdleOverlay@LIGHTS:
|
||||
|
||||
@@ -60,7 +60,7 @@ NAPULS:
|
||||
Amount: -150
|
||||
SelectionDecorations:
|
||||
VisualBounds: 78, 54, 0, -12
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: napuls.gdi
|
||||
FactionImages:
|
||||
gdi: napuls.gdi
|
||||
|
||||
@@ -11,7 +11,7 @@ BIGBLUE:
|
||||
Inherits: ^BlossomTree
|
||||
Tooltip:
|
||||
Name: Large Blue Tiberium Crystal
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: bluetiberium
|
||||
RadarColorFromTerrain:
|
||||
Terrain: BlueTiberium
|
||||
|
||||
@@ -16,11 +16,14 @@ gacnst:
|
||||
ShadowStart: 24
|
||||
crane-overlay: gtcnst_d
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
damaged-crane-overlay: gtcnst_d
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
critical-crane-overlay: gtcnst_d
|
||||
Start: 20
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
idle-top: gtcnst_c
|
||||
Length: 15
|
||||
Tick: 200
|
||||
@@ -109,10 +112,12 @@ gapile:
|
||||
production-lights: gtpile_a
|
||||
Length: 7
|
||||
Tick: 200
|
||||
ZOffset: 1023
|
||||
damaged-production-lights: gtpile_a
|
||||
Start:7
|
||||
Length: 7
|
||||
Tick: 200
|
||||
ZOffset: 1023
|
||||
idle-light: gtpile_b
|
||||
Length: 7
|
||||
Tick: 200
|
||||
@@ -273,10 +278,12 @@ nahand:
|
||||
production-light: nthand_a
|
||||
Length: 5
|
||||
Tick: 100
|
||||
ZOffset: 1023
|
||||
damaged-production-light: nthand_a
|
||||
Start: 5
|
||||
Length: 5
|
||||
Tick: 100
|
||||
ZOffset: 1023
|
||||
idle-lights: nthand_b
|
||||
Length: 8
|
||||
Tick: 200
|
||||
@@ -1163,10 +1170,10 @@ namisl:
|
||||
make: ntmislmk
|
||||
Length: 18
|
||||
ShadowStart: 18
|
||||
active: ntmisl_a
|
||||
active: ntmisl_a # TODO: This is an overlay, but currently used as animation
|
||||
Length: 10
|
||||
Tick: 80
|
||||
damaged-active: ntmisl_a
|
||||
damaged-active: ntmisl_a # TODO: This is an overlay, but currently used as animation
|
||||
Start: 10
|
||||
Length: 10
|
||||
Tick: 80
|
||||
|
||||
Reference in New Issue
Block a user