Merge pull request #9189 from reaperrr/bye-rendersimple3

Remove RenderBuilding
This commit is contained in:
Pavel Penev
2015-09-02 19:21:01 +03:00
53 changed files with 559 additions and 408 deletions

View File

@@ -1,6 +1,8 @@
spicebloom:
HiddenUnderShroud:
RenderBuilding:
RenderSprites:
WithSpriteBody:
AutoSelectionSize:
Building:
Footprint: x
Dimensions: 1,1

View File

@@ -275,7 +275,9 @@
DamagedSounds: EXPLSML1.WAV
DestroyedSounds: EXPLHG1.WAV
QuantizeFacingsFromSequence:
RenderBuilding:
RenderSprites:
WithSpriteBody:
AutoSelectionSize:
WithBuildingExplosion:
RepairableBuilding:
EmitInfantryOnSell:
@@ -311,8 +313,10 @@
-GivesBuildableArea:
-WithCrumbleOverlay:
-WithMakeAnimation:
-RenderBuilding:
RenderBuildingWall:
-WithSpriteBody:
RenderSprites:
WithWallSpriteBody:
AutoSelectionSize:
LineBuildNode:
Types: turret
MustBeDestroyed:

View File

@@ -67,7 +67,7 @@ conyard:
ProductionBar:
Power:
Amount: 20
RenderBuilding:
RenderSprites:
Image: conyard.harkonnen
FactionImages:
atreides: conyard.atreides
@@ -99,7 +99,7 @@ power:
Type: Wood
RevealsShroud:
Range: 4c0
RenderBuilding:
RenderSprites:
Image: power.harkonnen
FactionImages:
atreides: power.atreides
@@ -160,7 +160,7 @@ barracks:
Factions: atreides, ordos
Power:
Amount: -20
RenderBuilding:
RenderSprites:
Image: barracks.harkonnen
FactionImages:
atreides: barracks.atreides
@@ -205,7 +205,7 @@ refinery:
DeliveryOffset: 2,2
DeliveringActor: carryall.reinforce
Facing: 160
RenderBuilding:
RenderSprites:
Image: refinery.harkonnen
FactionImages:
atreides: refinery.atreides
@@ -241,12 +241,13 @@ silo:
Type: Wood
RevealsShroud:
Range: 4c0
-RenderBuilding:
RenderBuildingSilo:
RenderSprites:
Image: silo.harkonnen
FactionImages:
atreides: silo.atreides
ordos: silo.ordos
WithSpriteBody:
WithSiloAnimation:
StoresResources:
PipColor: green
PipCount: 5
@@ -280,7 +281,7 @@ light:
Type: Wood
RevealsShroud:
Range: 4c0
RenderBuilding:
RenderSprites:
Image: light.harkonnen
FactionImages:
atreides: light.atreides
@@ -358,7 +359,7 @@ heavy:
ProvidesPrerequisite@missiletank:
Prerequisite: heavy.missiletank
Factions: atreides, harkonnen
RenderBuilding:
RenderSprites:
Image: heavy.harkonnen
FactionImages:
atreides: heavy.atreides
@@ -404,7 +405,7 @@ radar:
DetectCloaked:
Range: 6
RenderDetectionCircle:
RenderBuilding:
RenderSprites:
Image: radar.harkonnen
FactionImages:
atreides: radar.atreides
@@ -449,7 +450,7 @@ starport:
ProductionAirdrop:
Produces: Starport
ActorType: frigate
RenderBuilding:
RenderSprites:
Image: starport.harkonnen
FactionImages:
atreides: starport.atreides
@@ -510,7 +511,9 @@ wall:
Types: wall
TargetableBuilding:
TargetTypes: Ground, Wall
RenderBuildingWall:
RenderSprites:
WithWallSpriteBody:
AutoSelectionSize:
AutoTargetIgnore:
Sellable:
SellSounds: CHUNG.WAV
@@ -637,7 +640,7 @@ repair:
FinishRepairingNotification: UnitRepaired
RallyPoint:
Offset: 1,3
RenderBuilding:
RenderSprites:
Image: repair.harkonnen
FactionImages:
atreides: repair.atreides
@@ -676,7 +679,7 @@ hightech:
Type: Wood
RevealsShroud:
Range: 4c0
RenderBuilding:
RenderSprites:
Image: hightech.harkonnen
FactionImages:
atreides: hightech.atreides
@@ -737,7 +740,7 @@ research:
Type: Wood
RevealsShroud:
Range: 4c0
RenderBuilding:
RenderSprites:
Image: research.harkonnen
FactionImages:
atreides: research.atreides
@@ -774,7 +777,7 @@ palace:
Type: Wood
RevealsShroud:
Range: 8c0
RenderBuilding:
RenderSprites:
Image: palace.harkonnen
FactionImages:
atreides: palace.atreides
@@ -805,6 +808,7 @@ palace:
DisplayBeacon: True
DisplayRadarPing: True
CameraActor: camera
ActivationSequence:
CanPowerDown:
DisabledOverlay:
RequiresPower:
@@ -818,7 +822,7 @@ conyard.atreides:
BuildPaletteOrder: 1000
Prerequisites: ~disabled
ForceFaction: atreides
RenderBuilding:
RenderSprites:
Image: conyard.atreides
-FactionImages:
@@ -829,7 +833,7 @@ conyard.harkonnen:
BuildPaletteOrder: 1000
Prerequisites: ~disabled
ForceFaction: harkonnen
RenderBuilding:
RenderSprites:
Image: conyard.harkonnen
-FactionImages:
@@ -840,7 +844,7 @@ conyard.ordos:
BuildPaletteOrder: 1000
Prerequisites: ~disabled
ForceFaction: ordos
RenderBuilding:
RenderSprites:
Image: conyard.ordos
-FactionImages:

View File

@@ -82,11 +82,13 @@ conyard.atreides:
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
damaged-crane-overlay: DATA.R8
Start: 4436
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -590,6 +592,7 @@ light.atreides:
Offset: -48,64
Tick: 200
BlendMode: Additive
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -632,6 +635,7 @@ heavy.atreides:
Offset: -48,80
Tick: 200
BlendMode: Additive
ZOffset: 511
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -665,11 +669,13 @@ conyard.harkonnen:
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
damaged-crane-overlay: DATA.R8
Start: 4450
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -983,6 +989,7 @@ light.harkonnen:
Offset: -48,64
Tick: 200
BlendMode: Additive
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -1025,6 +1032,7 @@ heavy.harkonnen:
Offset: -48,80
Tick: 200
BlendMode: Additive
ZOffset: 511
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -1058,11 +1066,13 @@ conyard.ordos:
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
damaged-crane-overlay: DATA.R8
Start: 4464
Length: 14
Offset: -48,64
Tick: 80
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -1368,6 +1378,7 @@ light.ordos:
Offset: -48,64
Tick: 200
BlendMode: Additive
ZOffset: 1023
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6
@@ -1410,6 +1421,7 @@ heavy.ordos:
Offset: -48,80
Tick: 200
BlendMode: Additive
ZOffset: 511
bib: BLOXBASE.R8
Frames: 611, 612, 613, 631, 632, 633
Length: 6