Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
This commit is contained in:
@@ -261,7 +261,7 @@ AMMOCRAT:
|
||||
Type: none
|
||||
Health:
|
||||
HP: 1
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
BBOARD01:
|
||||
@@ -625,7 +625,7 @@ CAARAY:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CAARMR:
|
||||
@@ -639,7 +639,7 @@ CAARMR:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 800
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
ProvidesPrerequisite:
|
||||
Prerequisite: barracks.upgraded
|
||||
@@ -655,7 +655,7 @@ CABHUT:
|
||||
Dimensions: 1, 1
|
||||
Health:
|
||||
HP: 2000
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CACRSH01:
|
||||
@@ -729,7 +729,7 @@ CAHOSP:
|
||||
Type: concrete
|
||||
Health:
|
||||
HP: 800
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
CAPYR01:
|
||||
@@ -1130,7 +1130,7 @@ GAKODK:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LARGELIGHTS:
|
||||
Sequence: large-lights
|
||||
@@ -1150,7 +1150,7 @@ GAOLDCC1:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC2:
|
||||
@@ -1164,7 +1164,7 @@ GAOLDCC2:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC3:
|
||||
@@ -1178,7 +1178,7 @@ GAOLDCC3:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC4:
|
||||
@@ -1192,7 +1192,7 @@ GAOLDCC4:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC5:
|
||||
@@ -1206,7 +1206,7 @@ GAOLDCC5:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GAOLDCC6:
|
||||
@@ -1220,7 +1220,7 @@ GAOLDCC6:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 400
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
|
||||
GASAND:
|
||||
@@ -1247,7 +1247,7 @@ GASAND:
|
||||
NodeTypes: sandbags
|
||||
LineBuildNode:
|
||||
Types: sandbags
|
||||
RenderBuildingWall:
|
||||
WithWallSpriteBody:
|
||||
Type: sandbags
|
||||
|
||||
GASPOT:
|
||||
@@ -1283,7 +1283,7 @@ GALITE:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Light Post
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
-WithMakeAnimation:
|
||||
-WithDeathAnimation:
|
||||
@@ -1340,7 +1340,7 @@ NAMNTK:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
@@ -1358,7 +1358,7 @@ NTPYRA:
|
||||
Type: heavy
|
||||
Health:
|
||||
HP: 1500
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
@@ -1368,7 +1368,7 @@ UFO:
|
||||
Building:
|
||||
Dimensions: 6, 4
|
||||
Footprint: xxxxxx xxxxxx xxxxxx xxxxxx
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
Selectable:
|
||||
Bounds: 144, 72, 0, 0
|
||||
|
||||
@@ -84,7 +84,9 @@
|
||||
DamagedSounds: expnew01.aud
|
||||
DestroyedSounds: crmble2.aud
|
||||
QuantizeFacingsFromSequence:
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
WithBuildingExplosion:
|
||||
Sequences: building, large_bang, large_brnl, verylarge_clsn, large_tumu
|
||||
EngineerRepairable:
|
||||
@@ -136,7 +138,7 @@
|
||||
Range: 4c0
|
||||
Tooltip:
|
||||
Description: Civilian Building
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: terraindecoration
|
||||
|
||||
^CivBillboard:
|
||||
@@ -187,7 +189,9 @@
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, Wall, C4
|
||||
RenderBuildingWall:
|
||||
RenderSprites:
|
||||
AutoSelectionSize:
|
||||
WithWallSpriteBody:
|
||||
Type: wall
|
||||
GivesExperience:
|
||||
AutoTargetIgnore:
|
||||
@@ -532,8 +536,10 @@
|
||||
^BlossomTree:
|
||||
Tooltip:
|
||||
Name: Blossom Tree
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: player
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
@@ -638,7 +644,9 @@
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
TerrainTypes: Clear, Road, DirtRoad, Rough
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
WithSpriteBody:
|
||||
AutoSelectionSize:
|
||||
WithMakeAnimation:
|
||||
SelectionDecorations:
|
||||
Palette: pips
|
||||
|
||||
@@ -247,7 +247,7 @@ GADEPT:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 98, 68, -6, -6
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: gadept.gdi
|
||||
FactionImages:
|
||||
gdi: gadept.gdi
|
||||
@@ -348,7 +348,6 @@ GAPLUG:
|
||||
CanPowerDown:
|
||||
IndicatorPalette: mouse
|
||||
DisabledOverlay:
|
||||
RenderBuilding:
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
WithIdleOverlay@LIGHTS:
|
||||
|
||||
@@ -25,6 +25,9 @@ GAWALL:
|
||||
|
||||
GACTWR:
|
||||
Inherits: ^Defense
|
||||
-WithSpriteBody:
|
||||
WithWallSpriteBody:
|
||||
Type: wall
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
@@ -102,9 +105,6 @@ GACTWR:
|
||||
Sequence: idle-lights
|
||||
LineBuildNode:
|
||||
Types: turret
|
||||
-RenderBuilding:
|
||||
RenderBuildingWall:
|
||||
Type: wall
|
||||
Power@base:
|
||||
Amount: -10
|
||||
Power@turrets:
|
||||
|
||||
@@ -206,7 +206,6 @@ GAARTY:
|
||||
MuzzleSequence: muzzle
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 32
|
||||
RenderBuilding:
|
||||
RenderVoxels:
|
||||
LightAmbientColor: 0.4, 0.4, 0.4
|
||||
WithVoxelBarrel:
|
||||
|
||||
@@ -97,7 +97,7 @@ PROC:
|
||||
ProvidesPrerequisite@buildingname:
|
||||
SelectionDecorations:
|
||||
VisualBounds: 134, 122, 0, -18
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: proc.gdi
|
||||
FactionImages:
|
||||
gdi: proc.gdi
|
||||
@@ -126,12 +126,13 @@ GASILO:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
RenderSprites:
|
||||
Image: gasilo.gdi
|
||||
FactionImages:
|
||||
gdi: gasilo.gdi
|
||||
nod: gasilo.nod
|
||||
WithSpriteBody:
|
||||
WithSiloAnimation:
|
||||
WithIdleOverlay@UNDERLAY:
|
||||
Sequence: idle-underlay
|
||||
WithIdleOverlay@LIGHTS:
|
||||
|
||||
@@ -60,7 +60,7 @@ NAPULS:
|
||||
Amount: -150
|
||||
SelectionDecorations:
|
||||
VisualBounds: 78, 54, 0, -12
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Image: napuls.gdi
|
||||
FactionImages:
|
||||
gdi: napuls.gdi
|
||||
|
||||
@@ -11,7 +11,7 @@ BIGBLUE:
|
||||
Inherits: ^BlossomTree
|
||||
Tooltip:
|
||||
Name: Large Blue Tiberium Crystal
|
||||
RenderBuilding:
|
||||
RenderSprites:
|
||||
Palette: bluetiberium
|
||||
RadarColorFromTerrain:
|
||||
Terrain: BlueTiberium
|
||||
|
||||
@@ -16,11 +16,14 @@ gacnst:
|
||||
ShadowStart: 24
|
||||
crane-overlay: gtcnst_d
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
damaged-crane-overlay: gtcnst_d
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
critical-crane-overlay: gtcnst_d
|
||||
Start: 20
|
||||
Length: 20
|
||||
ZOffset: 1023
|
||||
idle-top: gtcnst_c
|
||||
Length: 15
|
||||
Tick: 200
|
||||
@@ -109,10 +112,12 @@ gapile:
|
||||
production-lights: gtpile_a
|
||||
Length: 7
|
||||
Tick: 200
|
||||
ZOffset: 1023
|
||||
damaged-production-lights: gtpile_a
|
||||
Start:7
|
||||
Length: 7
|
||||
Tick: 200
|
||||
ZOffset: 1023
|
||||
idle-light: gtpile_b
|
||||
Length: 7
|
||||
Tick: 200
|
||||
@@ -273,10 +278,12 @@ nahand:
|
||||
production-light: nthand_a
|
||||
Length: 5
|
||||
Tick: 100
|
||||
ZOffset: 1023
|
||||
damaged-production-light: nthand_a
|
||||
Start: 5
|
||||
Length: 5
|
||||
Tick: 100
|
||||
ZOffset: 1023
|
||||
idle-lights: nthand_b
|
||||
Length: 8
|
||||
Tick: 200
|
||||
@@ -1163,10 +1170,10 @@ namisl:
|
||||
make: ntmislmk
|
||||
Length: 18
|
||||
ShadowStart: 18
|
||||
active: ntmisl_a
|
||||
active: ntmisl_a # TODO: This is an overlay, but currently used as animation
|
||||
Length: 10
|
||||
Tick: 80
|
||||
damaged-active: ntmisl_a
|
||||
damaged-active: ntmisl_a # TODO: This is an overlay, but currently used as animation
|
||||
Start: 10
|
||||
Length: 10
|
||||
Tick: 80
|
||||
|
||||
Reference in New Issue
Block a user