diff --git a/OpenRA.Mods.RA/Effects/NukeLaunch.cs b/OpenRA.Mods.Common/Effects/NukeLaunch.cs old mode 100755 new mode 100644 similarity index 98% rename from OpenRA.Mods.RA/Effects/NukeLaunch.cs rename to OpenRA.Mods.Common/Effects/NukeLaunch.cs index bf19626ebd..8c0eebc7ba --- a/OpenRA.Mods.RA/Effects/NukeLaunch.cs +++ b/OpenRA.Mods.Common/Effects/NukeLaunch.cs @@ -15,7 +15,7 @@ using OpenRA.GameRules; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA.Effects +namespace OpenRA.Mods.Common.Effects { public class NukeLaunch : IEffect { diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index e911ecaac2..5714130f15 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -61,6 +61,7 @@ + @@ -85,7 +86,11 @@ - + + + + + @@ -93,6 +98,7 @@ + @@ -145,6 +151,10 @@ + + + + diff --git a/OpenRA.Mods.RA/CloakPaletteEffect.cs b/OpenRA.Mods.Common/PaletteEffects/CloakPaletteEffect.cs similarity index 97% rename from OpenRA.Mods.RA/CloakPaletteEffect.cs rename to OpenRA.Mods.Common/PaletteEffects/CloakPaletteEffect.cs index 495299db73..fafa707da9 100644 --- a/OpenRA.Mods.RA/CloakPaletteEffect.cs +++ b/OpenRA.Mods.Common/PaletteEffects/CloakPaletteEffect.cs @@ -13,7 +13,7 @@ using System.Drawing; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { public class CloakPaletteEffectInfo : TraitInfo { } diff --git a/OpenRA.Mods.RA/LightPaletteRotator.cs b/OpenRA.Mods.Common/PaletteEffects/LightPaletteRotator.cs similarity index 97% rename from OpenRA.Mods.RA/LightPaletteRotator.cs rename to OpenRA.Mods.Common/PaletteEffects/LightPaletteRotator.cs index daec06f975..4adc6c6833 100644 --- a/OpenRA.Mods.RA/LightPaletteRotator.cs +++ b/OpenRA.Mods.Common/PaletteEffects/LightPaletteRotator.cs @@ -13,7 +13,7 @@ using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Palette effect used for blinking \"animations\" on actors.")] class LightPaletteRotatorInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/MenuPaletteEffect.cs b/OpenRA.Mods.Common/PaletteEffects/MenuPaletteEffect.cs similarity index 98% rename from OpenRA.Mods.RA/MenuPaletteEffect.cs rename to OpenRA.Mods.Common/PaletteEffects/MenuPaletteEffect.cs index b206fff4fc..7469df6ca1 100644 --- a/OpenRA.Mods.RA/MenuPaletteEffect.cs +++ b/OpenRA.Mods.Common/PaletteEffects/MenuPaletteEffect.cs @@ -13,7 +13,7 @@ using System.Drawing; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Fades the world from/to black at the start/end of the game, and can (optionally) desaturate the world")] public class MenuPaletteEffectInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/NukePaletteEffect.cs b/OpenRA.Mods.Common/PaletteEffects/NukePaletteEffect.cs similarity index 97% rename from OpenRA.Mods.RA/NukePaletteEffect.cs rename to OpenRA.Mods.Common/PaletteEffects/NukePaletteEffect.cs index f7819b328c..e11c49afca 100644 --- a/OpenRA.Mods.RA/NukePaletteEffect.cs +++ b/OpenRA.Mods.Common/PaletteEffects/NukePaletteEffect.cs @@ -13,7 +13,7 @@ using System.Drawing; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Apply palette full screen rotations during atom bomb explosions. Add this to the world actor.")] class NukePaletteEffectInfo : TraitInfo { } diff --git a/OpenRA.Mods.RA/WaterPaletteRotation.cs b/OpenRA.Mods.Common/PaletteEffects/WaterPaletteRotation.cs similarity index 98% rename from OpenRA.Mods.RA/WaterPaletteRotation.cs rename to OpenRA.Mods.Common/PaletteEffects/WaterPaletteRotation.cs index a92765724a..31ca1ed226 100644 --- a/OpenRA.Mods.RA/WaterPaletteRotation.cs +++ b/OpenRA.Mods.Common/PaletteEffects/WaterPaletteRotation.cs @@ -13,7 +13,7 @@ using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Palette effect used for sprinkle \"animations\" on terrain tiles.")] class WaterPaletteRotationInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/Immobile.cs b/OpenRA.Mods.Common/Traits/Immobile.cs similarity index 98% rename from OpenRA.Mods.RA/Immobile.cs rename to OpenRA.Mods.Common/Traits/Immobile.cs index 63570e95a8..cdcd55aaf4 100644 --- a/OpenRA.Mods.RA/Immobile.cs +++ b/OpenRA.Mods.Common/Traits/Immobile.cs @@ -12,7 +12,7 @@ using System.Collections.Generic; using OpenRA.Primitives; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { class ImmobileInfo : ITraitInfo, IOccupySpaceInfo { diff --git a/OpenRA.Mods.RA/PaletteFromCurrentTileset.cs b/OpenRA.Mods.Common/World/PaletteFromCurrentTileset.cs similarity index 97% rename from OpenRA.Mods.RA/PaletteFromCurrentTileset.cs rename to OpenRA.Mods.Common/World/PaletteFromCurrentTileset.cs index c33a939bae..3d523abbd6 100644 --- a/OpenRA.Mods.RA/PaletteFromCurrentTileset.cs +++ b/OpenRA.Mods.Common/World/PaletteFromCurrentTileset.cs @@ -12,7 +12,7 @@ using OpenRA.FileSystem; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Loads the palette specified in the tileset definition")] class PaletteFromCurrentTilesetInfo : ITraitInfo diff --git a/OpenRA.Mods.Common/PaletteFromFile.cs b/OpenRA.Mods.Common/World/PaletteFromFile.cs similarity index 100% rename from OpenRA.Mods.Common/PaletteFromFile.cs rename to OpenRA.Mods.Common/World/PaletteFromFile.cs diff --git a/OpenRA.Mods.RA/PaletteFromRGBA.cs b/OpenRA.Mods.Common/World/PaletteFromRGBA.cs similarity index 98% rename from OpenRA.Mods.RA/PaletteFromRGBA.cs rename to OpenRA.Mods.Common/World/PaletteFromRGBA.cs index da17d9e72f..d194ce8215 100644 --- a/OpenRA.Mods.RA/PaletteFromRGBA.cs +++ b/OpenRA.Mods.Common/World/PaletteFromRGBA.cs @@ -12,7 +12,7 @@ using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { [Desc("Creates a single color palette without any base palette file.")] class PaletteFromRGBAInfo : ITraitInfo diff --git a/OpenRA.Mods.RA/PlayerPaletteFromCurrentTileset.cs b/OpenRA.Mods.Common/World/PlayerPaletteFromCurrentTileset.cs similarity index 97% rename from OpenRA.Mods.RA/PlayerPaletteFromCurrentTileset.cs rename to OpenRA.Mods.Common/World/PlayerPaletteFromCurrentTileset.cs index 76a6c9b033..ad42eb7dcc 100644 --- a/OpenRA.Mods.RA/PlayerPaletteFromCurrentTileset.cs +++ b/OpenRA.Mods.Common/World/PlayerPaletteFromCurrentTileset.cs @@ -12,7 +12,7 @@ using OpenRA.FileSystem; using OpenRA.Graphics; using OpenRA.Traits; -namespace OpenRA.Mods.RA +namespace OpenRA.Mods.Common { class PlayerPaletteFromCurrentTilesetInfo : ITraitInfo { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index f645279052..2e2eb8e960 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -125,7 +125,6 @@ - @@ -202,7 +201,6 @@ - @@ -220,7 +218,6 @@ - @@ -235,14 +232,10 @@ - - - - @@ -324,7 +317,6 @@ - @@ -360,7 +352,6 @@ - @@ -401,7 +392,6 @@ - diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/LeaveMapLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/LeaveMapLogic.cs index f0c08a1161..1e23af0af3 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/LeaveMapLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/LeaveMapLogic.cs @@ -11,6 +11,7 @@ using System; using System.Drawing; using System.Linq; +using OpenRA.Mods.Common; using OpenRA.Mods.RA.Scripting; using OpenRA.Network; using OpenRA.Traits; diff --git a/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs index 48251b8ef5..7b0286c4c6 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs @@ -10,6 +10,7 @@ using System; using OpenRA.Graphics; +using OpenRA.Mods.Common; using OpenRA.Mods.Common.Widgets; using OpenRA.Widgets;