BIM/UIM become traits on World; Added World.WorldActor

This commit is contained in:
Bob
2010-01-29 19:57:21 +13:00
parent 7283bc5273
commit 206e4fb558
21 changed files with 73 additions and 64 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRa
return q =>
p != q &&
((p - q).LengthSquared < dist * dist) &&
(world.UnitInfluence.GetUnitsAt(q).Any());
(world.WorldActor.traits.Get<UnitInfluence>().GetUnitsAt(q).Any());
}
public List<int2> FindPath( PathSearch search )