BIM/UIM become traits on World; Added World.WorldActor

This commit is contained in:
Bob
2010-01-29 19:57:21 +13:00
parent 7283bc5273
commit 206e4fb558
21 changed files with 73 additions and 64 deletions

View File

@@ -13,7 +13,7 @@ namespace OpenRa.Traits.Activities
int2? ChooseExitTile(Actor self)
{
// is anyone still hogging this tile?
if (self.World.UnitInfluence.GetUnitsAt(self.Location).Count() > 1)
if (self.World.WorldActor.traits.Get<UnitInfluence>().GetUnitsAt(self.Location).Count() > 1)
return null;
for (var i = -1; i < 2; i++)