Refactor scrollpanel items into their own widget

This commit is contained in:
Paul Chote
2011-05-16 16:49:07 +12:00
parent 033880862d
commit 2075c7033b
11 changed files with 77 additions and 61 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Cnc.Widgets
{
Map map;
Widget scrollpanel;
Widget itemTemplate;
ScrollItemWidget itemTemplate;
[ObjectCreator.UseCtor]
internal CncMapChooserLogic([ObjectCreator.Param] Widget widget,
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Cnc.Widgets
panel.GetWidget<CncMenuButtonWidget>("BUTTON_INSTALL").OnClick = () => InstallMap();
scrollpanel = panel.GetWidget<ScrollPanelWidget>("MAP_LIST");
itemTemplate = scrollpanel.GetWidget<ContainerWidget>("MAP_TEMPLATE");
itemTemplate = scrollpanel.GetWidget<ScrollItemWidget>("MAP_TEMPLATE");
EnumerateMaps();
}
@@ -65,14 +65,11 @@ namespace OpenRA.Mods.Cnc.Widgets
if (!m.Selectable)
continue;
var template = itemTemplate.Clone() as ContainerWidget;
template.GetBackground = () => (template.RenderBounds.Contains(Viewport.LastMousePos) ? "button-hover" : (m == map) ? "button-pressed" : null);
template.OnMouseDown = mi => { if (mi.Button != MouseButton.Left) return false; map = m; return true; };
template.IsVisible = () => true;
template.GetWidget<LabelWidget>("TITLE").GetText = () => m.Title;
template.GetWidget<LabelWidget>("PLAYERS").GetText = () => "{0}".F(m.PlayerCount);
template.GetWidget<LabelWidget>("TYPE").GetText = () => m.Type;
scrollpanel.AddChild(template);
var item = ScrollItemWidget.Setup(itemTemplate, () => m == map, () => map = m);
item.GetWidget<LabelWidget>("TITLE").GetText = () => m.Title;
item.GetWidget<LabelWidget>("PLAYERS").GetText = () => "{0}".F(m.PlayerCount);
item.GetWidget<LabelWidget>("TYPE").GetText = () => m.Type;
scrollpanel.AddChild(item);
}
}