Add plumbing for mod-defined terrain loaders.

This commit is contained in:
Paul Chote
2020-10-16 16:36:55 +01:00
committed by reaperrr
parent b86b638700
commit 207e09fea9
10 changed files with 64 additions and 1 deletions

View File

@@ -29,6 +29,8 @@ SoundFormats:
SpriteFormats:
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

View File

@@ -214,6 +214,8 @@ SpriteFormats: ShpTD, TmpTD, ShpTS, TmpRA
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERAT: .tem

View File

@@ -196,6 +196,8 @@ SpriteFormats: R8, ShpTD, TmpRA
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

View File

@@ -65,6 +65,8 @@ SoundFormats:
SpriteFormats: PngSheet
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

View File

@@ -220,6 +220,8 @@ SpriteFormats: ShpD2, ShpTD, TmpRA, TmpTD, ShpTS
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERAT: .tem

View File

@@ -249,6 +249,8 @@ SpriteFormats: ShpTS, TmpTS, ShpTD
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: TilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERATE: .tem