Add plumbing for mod-defined terrain loaders.

This commit is contained in:
Paul Chote
2020-10-16 16:36:55 +01:00
committed by reaperrr
parent b86b638700
commit 207e09fea9
10 changed files with 64 additions and 1 deletions

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@@ -20,6 +20,17 @@ namespace OpenRA
{
public interface IGlobalModData { }
public sealed class TerrainFormat : IGlobalModData
{
public readonly string Type;
public readonly IReadOnlyDictionary<string, MiniYaml> Metadata;
public TerrainFormat(MiniYaml yaml)
{
Type = yaml.Value;
Metadata = new ReadOnlyDictionary<string, MiniYaml>(yaml.ToDictionary());
}
}
public sealed class SpriteSequenceFormat : IGlobalModData
{
public readonly string Type;

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@@ -19,6 +19,11 @@ using OpenRA.Traits;
namespace OpenRA
{
public interface ITerrainLoader
{
ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path);
}
public interface ITerrainInfo
{
string Id { get; }

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@@ -30,6 +30,7 @@ namespace OpenRA
public readonly IPackageLoader[] PackageLoaders;
public readonly ISoundLoader[] SoundLoaders;
public readonly ISpriteLoader[] SpriteLoaders;
public readonly ITerrainLoader TerrainLoader;
public readonly ISpriteSequenceLoader SpriteSequenceLoader;
public readonly IModelSequenceLoader ModelSequenceLoader;
public readonly IVideoLoader[] VideoLoaders;
@@ -75,6 +76,14 @@ namespace OpenRA
SpriteLoaders = ObjectCreator.GetLoaders<ISpriteLoader>(Manifest.SpriteFormats, "sprite");
VideoLoaders = ObjectCreator.GetLoaders<IVideoLoader>(Manifest.VideoFormats, "video");
var terrainFormat = Manifest.Get<TerrainFormat>();
var terrainLoader = ObjectCreator.FindType(terrainFormat.Type + "Loader");
var terrainCtor = terrainLoader?.GetConstructor(new[] { typeof(ModData) });
if (terrainLoader == null || !terrainLoader.GetInterfaces().Contains(typeof(ITerrainLoader)) || terrainCtor == null)
throw new InvalidOperationException("Unable to find a terrain loader for type '{0}'.".F(terrainFormat.Type));
TerrainLoader = (ITerrainLoader)terrainCtor.Invoke(new[] { this });
var sequenceFormat = Manifest.Get<SpriteSequenceFormat>();
var sequenceLoader = ObjectCreator.FindType(sequenceFormat.Type + "Loader");
var sequenceCtor = sequenceLoader != null ? sequenceLoader.GetConstructor(new[] { typeof(ModData) }) : null;
@@ -101,7 +110,7 @@ namespace OpenRA
foreach (var file in Manifest.TileSets)
{
var t = new TileSet(DefaultFileSystem, file);
var t = TerrainLoader.ParseTerrain(DefaultFileSystem, file);
items.Add(t.Id, t);
}

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@@ -0,0 +1,26 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.FileSystem;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Terrain
{
public class DefaultTerrainLoader : ITerrainLoader
{
public DefaultTerrainLoader(ModData modData) { }
public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path)
{
return new TileSet(fileSystem, path);
}
}
}

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@@ -29,6 +29,8 @@ SoundFormats:
SpriteFormats:
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

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@@ -214,6 +214,8 @@ SpriteFormats: ShpTD, TmpTD, ShpTS, TmpRA
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERAT: .tem

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@@ -196,6 +196,8 @@ SpriteFormats: R8, ShpTD, TmpRA
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

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@@ -65,6 +65,8 @@ SoundFormats:
SpriteFormats: PngSheet
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: DefaultSpriteSequence
ModelSequenceFormat: PlaceholderModelSequence

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@@ -220,6 +220,8 @@ SpriteFormats: ShpD2, ShpTD, TmpRA, TmpTD, ShpTS
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERAT: .tem

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@@ -249,6 +249,8 @@ SpriteFormats: ShpTS, TmpTS, ShpTD
VideoFormats: Vqa
TerrainFormat: DefaultTerrain
SpriteSequenceFormat: TilesetSpecificSpriteSequence
TilesetExtensions:
TEMPERATE: .tem