Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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@@ -26,10 +26,10 @@ namespace OpenRA.Mods.RA
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if (!target.IsValid) return;
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var unit = self.traits.Get<Unit>();
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var facingToTarget = Util.GetFacing(target.CenterLocation - self.CenterLocation, unit.Facing);
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var move = self.traits.Get<IMove>();
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var facingToTarget = Util.GetFacing(target.CenterLocation - self.CenterLocation, move.Facing);
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if (Math.Abs(facingToTarget - unit.Facing) % 256 < FacingTolerance)
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if (Math.Abs(facingToTarget - move.Facing) % 256 < FacingTolerance)
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DoAttack(self);
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}
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}
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