Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -43,13 +43,14 @@ namespace OpenRA.Mods.RA
var weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()];
dropDelay = weapon.ROF;
var move = self.traits.Get<IMove>();
var args = new ProjectileArgs
{
srcAltitude = self.traits.Get<Unit>().Altitude,
srcAltitude = move.Altitude,
destAltitude = 0,
src = self.CenterLocation.ToInt2(),
dest = self.CenterLocation.ToInt2(),
facing = self.traits.Get<Unit>().Facing,
facing = move.Facing,
firedBy = self,
weapon = weapon
};