Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -76,11 +76,11 @@ namespace OpenRA.Mods.RA.Effects
var targetPosition = Args.target.CenterLocation + offset;
var targetAltitude = 0;
if (Args.target.IsActor && Args.target.Actor.traits.Contains<Unit>())
targetAltitude = Args.target.Actor.traits.Get<Unit>().Altitude;
if (Args.target.IsActor && Args.target.Actor.traits.Contains<IMove>())
targetAltitude = Args.target.Actor.traits.Get<IMove>().Altitude;
Altitude += Math.Sign(targetAltitude - Altitude);
Traits.Util.TickFacing(ref Facing,
Facing = Traits.Util.TickFacing(Facing,
Traits.Util.GetFacing(targetPosition - Pos, Facing),
Info.ROT);