Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -30,8 +30,8 @@ namespace OpenRA.Mods.RA
var weapon = ChooseWeaponForExplosion(self);
if (weapon != null)
{
var unit = self.traits.GetOrDefault<Unit>();
var altitude = unit != null ? unit.Altitude : 0;
var move = self.traits.GetOrDefault<IMove>();
var altitude = move != null ? move.Altitude : 0;
Combat.DoExplosion(e.Attacker, weapon, self.CenterLocation, altitude);
}
}