Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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@@ -57,10 +57,11 @@ namespace OpenRA.Mods.RA
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var a = cargo.Unload(self);
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var rs = a.traits.Get<RenderSimple>();
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var aircraft = self.traits.Get<IMove>();
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self.World.AddFrameEndTask(w => w.Add(
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new Parachute(self.Owner, rs.anim.Name,
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Util.CenterOfCell(Util.CellContaining(self.CenterLocation)),
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self.traits.Get<Unit>().Altitude, a)));
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aircraft.Altitude, a)));
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Sound.Play(info.ChuteSound, self.CenterLocation);
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}
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