Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
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if (firstTick)
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{
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firstTick = false;
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if (self.traits.Get<Unit>().Altitude == 0)
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if (self.traits.Get<IMove>().Altitude == 0)
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{
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/* not spawning in the air, so try to assoc. with our afld. this is a hack. */
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var res = self.World.FindUnits(self.CenterLocation, self.CenterLocation)
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