Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Render
public class RenderInfantry : RenderSimple, INotifyAttack, INotifyDamage
{
public RenderInfantry(Actor self)
: base(self, () => self.traits.Get<Unit>().Facing)
: base(self, () => self.traits.Get<IMove>().Facing)
{
anim.Play("stand");
}