Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -24,14 +24,14 @@ namespace OpenRA.Mods.RA.Render
public RenderUnitSpinner(Actor self)
: base(self)
{
var unit = self.traits.Get<Unit>();
var move = self.traits.Get<IMove>();
var info = self.Info.Traits.Get<RenderUnitSpinnerInfo>();
var spinnerAnim = new Animation(GetImage(self));
spinnerAnim.PlayRepeating("spinner");
anims.Add("spinner", new AnimationWithOffset(
spinnerAnim,
() => Combat.GetTurretPosition(self, unit, new Turret(info.Offset)),
() => Combat.GetTurretPosition(self, move, new Turret(info.Offset)),
null) { ZOffset = 1 });
}
}