Move Facing and Altitude onto IMove impls, with associated pile of cleanups

This commit is contained in:
Paul Chote
2010-07-31 22:59:43 +12:00
parent 88cb942430
commit 207ee49da3
51 changed files with 186 additions and 184 deletions

View File

@@ -46,8 +46,9 @@ namespace OpenRA.Mods.RA
var enterCell = self.World.ChooseRandomEdgeCell();
var plane = self.World.CreateActor("U2", enterCell, self.Owner);
plane.traits.Get<Unit>().Altitude = plane.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
plane.traits.Get<Unit>().Facing = Util.GetFacing(order.TargetLocation - enterCell, 0);
var planeMove = plane.traits.Get<IMove>();
planeMove.Altitude = plane.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
planeMove.Facing = Util.GetFacing(order.TargetLocation - enterCell, 0);
plane.CancelActivity();
plane.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));