don't crash when sound rules are not loaded
e.g. when trying to get the gamefiles
This commit is contained in:
committed by
Chris Forbes
parent
f0708ecfb2
commit
208a3a47fe
@@ -251,7 +251,10 @@ namespace OpenRA
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{
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{
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if (definition == null) return false;
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if (definition == null) return false;
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if (Rules.Voices == null) return false;
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if (Rules.Notifications == null) return false;
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var rules = (voicedUnit != null) ? Rules.Voices[type] : Rules.Notifications[type];
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var rules = (voicedUnit != null) ? Rules.Voices[type] : Rules.Notifications[type];
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if (rules == null) return false;
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var ID = (voicedUnit != null) ? voicedUnit.ActorID : 0;
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var ID = (voicedUnit != null) ? voicedUnit.ActorID : 0;
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