From 20a25c2f5e603d2c0fe56c7f53de63801751df35 Mon Sep 17 00:00:00 2001 From: Smittytron Date: Wed, 15 Nov 2017 07:00:48 -0600 Subject: [PATCH] TD disable DetectCloaked on low power --- mods/cnc/rules/structures.yaml | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 4189c5cad3..5f16dc3aed 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -528,6 +528,7 @@ HQ: RenderDetectionCircle: DetectCloaked: Range: 5c0 + RequiresCondition: !lowpower AirstrikePower: PauseOnCondition: lowpower Prerequisites: ~techlevel.superweapons @@ -636,6 +637,7 @@ EYE: RenderDetectionCircle: DetectCloaked: Range: 5c0 + RequiresCondition: !lowpower IonCannonPower: PauseOnCondition: lowpower Prerequisites: ~techlevel.superweapons @@ -690,6 +692,7 @@ TMPL: RenderDetectionCircle: DetectCloaked: Range: 5c0 + RequiresCondition: !lowpower NukePower: PauseOnCondition: lowpower Prerequisites: ~techlevel.superweapons @@ -854,6 +857,7 @@ OBLI: -EmitInfantryOnSell: DetectCloaked: Range: 5c0 + RequiresCondition: !lowpower Power: Amount: -90 @@ -937,6 +941,7 @@ ATWR: QuantizedFacings: 8 DetectCloaked: Range: 5c0 + RequiresCondition: !lowpower Power: Amount: -50