diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index 78cdd18af5..b7df463bf1 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -515,6 +515,32 @@ GASPOT: WithIdleOverlay@LIGHTS: Sequence: idle-lights +GALITE: + Inherits: ^Building + Buildable: + Queue: Defense + BuildPaletteOrder: 10 + Owner: gdi, nod + Valued: + Cost: 200 + Tooltip: + Name: Lamp + Building: + Power: 0 + Footprint: x + Dimensions: 1,1 + RenderBuilding: + HasMakeAnimation: no + Palette: terrain + Health: + HP: 600 + Armor: + Type: Wood + RevealsShroud: + Range: 0c0 +# WithIdleOverlay@LIGHTING: +# Sequence: lighting + GARADR: Inherits: ^Building Buildable: diff --git a/mods/ts/sequences/structures.yaml b/mods/ts/sequences/structures.yaml index 1a529881de..c625534e26 100644 --- a/mods/ts/sequences/structures.yaml +++ b/mods/ts/sequences/structures.yaml @@ -647,6 +647,19 @@ proc: # TODO: unused narefn_a, narefn_b icon: reficon Start: 0 +galite: + idle: + Start: 0 + ShadowStart: 2 + damaged-idle: + Start: 1 + ShadowStart: 3 +# lighting: alphatst +# Start: 0 +# ZOffset: -1c511 +# BlendMode: Alpha + icon: liteicon + Start: 0 gadept: idle: Start: 0