Remove World.FrameNumber.
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@@ -518,8 +518,7 @@ namespace OpenRA
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return null;
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}
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var world = Game.orderManager.world;
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int currFrame = world != null ? world.FrameNumber : 0;
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var currFrame = Game.orderManager.LocalFrameNumber;
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float atten = 1f;
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// Check if max # of instances-per-location reached:
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@@ -61,7 +61,7 @@ namespace OpenRA.Traits
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void Invalidate()
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{
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Hash = Sync.hash_player(self.Owner) + self.World.FrameNumber * 3;
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Hash = Sync.hash_player(self.Owner) + self.World.WorldTick * 3;
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}
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static IEnumerable<CPos> FindVisibleTiles(World world, CPos position, WRange radius)
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@@ -30,7 +30,6 @@ namespace OpenRA
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List<IEffect> effects = new List<IEffect>();
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Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
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public int FrameNumber { get { return orderManager.LocalFrameNumber; } }
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public int Timestep;
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internal readonly OrderManager orderManager;
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