Add Lua integration for PlayerExperience
This commit is contained in:
@@ -245,6 +245,7 @@
|
|||||||
<Compile Include="Scripting\Properties\MissionObjectiveProperties.cs" />
|
<Compile Include="Scripting\Properties\MissionObjectiveProperties.cs" />
|
||||||
<Compile Include="Scripting\Properties\MobileProperties.cs" />
|
<Compile Include="Scripting\Properties\MobileProperties.cs" />
|
||||||
<Compile Include="Scripting\Properties\DemolitionProperties.cs" />
|
<Compile Include="Scripting\Properties\DemolitionProperties.cs" />
|
||||||
|
<Compile Include="Scripting\Properties\PlayerExperienceProperties.cs" />
|
||||||
<Compile Include="Scripting\Properties\PlayerProperties.cs" />
|
<Compile Include="Scripting\Properties\PlayerProperties.cs" />
|
||||||
<Compile Include="Scripting\Properties\PlayerStatsProperties.cs" />
|
<Compile Include="Scripting\Properties\PlayerStatsProperties.cs" />
|
||||||
<Compile Include="Scripting\Properties\PowerProperties.cs" />
|
<Compile Include="Scripting\Properties\PowerProperties.cs" />
|
||||||
|
|||||||
@@ -0,0 +1,43 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation, either version 3 of
|
||||||
|
* the License, or (at your option) any later version. For more
|
||||||
|
* information, see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using Eluant;
|
||||||
|
using OpenRA.Mods.Common.Traits;
|
||||||
|
using OpenRA.Scripting;
|
||||||
|
using OpenRA.Traits;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.Common.Scripting
|
||||||
|
{
|
||||||
|
[ScriptPropertyGroup("Player")]
|
||||||
|
public class PlayerExperienceProperties : ScriptPlayerProperties, Requires<PlayerExperienceInfo>
|
||||||
|
{
|
||||||
|
readonly PlayerExperience exp;
|
||||||
|
|
||||||
|
public PlayerExperienceProperties(ScriptContext context, Player player)
|
||||||
|
: base(context, player)
|
||||||
|
{
|
||||||
|
exp = player.PlayerActor.Trait<PlayerExperience>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Experience
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return exp.Experience;
|
||||||
|
}
|
||||||
|
|
||||||
|
set
|
||||||
|
{
|
||||||
|
exp.GiveExperience(value - exp.Experience);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user