Reduce order latency locally

This commit is contained in:
Adam Mitchell
2020-04-05 17:23:48 +01:00
committed by Matthias Mailänder
parent 9edda21b06
commit 20e5219cf4
2 changed files with 39 additions and 14 deletions

View File

@@ -1005,7 +1005,7 @@ namespace OpenRA.Server
// HACK: Turn down the latency if there is only one real player
if (LobbyInfo.NonBotClients.Count() == 1)
LobbyInfo.GlobalSettings.OrderLatency = 1;
LobbyInfo.GlobalSettings.OrderLatency = 0;
// Enable game saves for singleplayer missions only
// TODO: Enable for multiplayer (non-dedicated servers only) once the lobby UI has been created