Restore support for inline map rules.
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@@ -26,18 +26,17 @@ namespace OpenRA.Mods.Common.Lint
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public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
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{
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if (map != null && !map.SequenceDefinitions.Any())
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if (map.SequenceDefinitions == null)
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return;
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var modData = Game.ModData;
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this.emitError = emitError;
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var mapSequences = map != null ? map.SequenceDefinitions : new string[0];
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sequenceDefinitions = MiniYaml.Merge(modData.Manifest.Sequences.Append(mapSequences).Select(s => MiniYaml.FromStream(map.Open(s))));
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sequenceDefinitions = MiniYaml.Load(map, modData.Manifest.Sequences, map.SequenceDefinitions);
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var rules = map == null ? modData.DefaultRules : map.Rules;
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var rules = map.Rules;
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var factions = rules.Actors["world"].TraitInfos<FactionInfo>().Select(f => f.InternalName).ToArray();
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var sequenceProviders = map == null ? rules.Sequences.Values : new[] { rules.Sequences[map.Tileset] };
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var sequenceProviders = new[] { rules.Sequences[map.Tileset] };
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foreach (var actorInfo in rules.Actors)
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{
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