Output compiled binaries to ./bin.
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@@ -10,7 +10,7 @@
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
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<RootNamespace>OpenRA</RootNamespace>
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<OutputPath>..</OutputPath>
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<OutputPath>../bin</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ExternalConsole>false</ExternalConsole>
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@@ -36,19 +36,19 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Red Alert'">
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<StartAction>Project</StartAction>
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<StartArguments>Game.Mod=ra</StartArguments>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ra</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Dune 2000'">
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<StartAction>Project</StartAction>
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<StartArguments>Game.Mod=d2k</StartArguments>
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<StartArguments>Engine.EngineDir=".." Game.Mod=d2k</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Dawn'">
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<StartAction>Project</StartAction>
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<StartArguments>Game.Mod=cnc</StartArguments>
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<StartArguments>Engine.EngineDir=".." Game.Mod=cnc</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Sun'">
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<StartAction>Project</StartAction>
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<StartArguments>Game.Mod=ts</StartArguments>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ts</StartArguments>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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