Merge pull request #9255 from pchote/gamespeed

Add a game speed dropdown to the lobby options.
This commit is contained in:
Pavel Penev
2015-09-09 18:14:05 +03:00
26 changed files with 311 additions and 81 deletions

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@@ -147,7 +147,7 @@ namespace OpenRA
using (new PerfTimer("PrepareMap"))
map = ModData.PrepareMap(mapUID);
using (new PerfTimer("NewWorld"))
OrderManager.World = new World(map, OrderManager, type) { Timestep = Timestep };
OrderManager.World = new World(map, OrderManager, type);
worldRenderer = new WorldRenderer(OrderManager.World);

40
OpenRA.Game/GameSpeed.cs Normal file
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@@ -0,0 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
namespace OpenRA
{
public class GameSpeed
{
[Translate]
public readonly string Name = "Default";
public readonly int Timestep = 40;
public readonly int OrderLatency = 3;
}
public class GameSpeeds : IGlobalModData
{
[FieldLoader.LoadUsing("LoadSpeeds")]
public readonly Dictionary<string, GameSpeed> Speeds;
static object LoadSpeeds(MiniYaml y)
{
var ret = new Dictionary<string, GameSpeed>();
foreach (var node in y.Nodes)
ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value));
return ret;
}
}
}

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@@ -172,6 +172,7 @@ namespace OpenRA.Network
{
public string ServerName;
public string Map;
public int Timestep = 40;
public int OrderLatency = 3; // net tick frames (x 120 = ms)
public int RandomSeed = 0;
public bool FragileAlliances = false; // Allow diplomatic stance changes after game start.
@@ -187,6 +188,7 @@ namespace OpenRA.Network
public int StartingCash = 5000;
public string TechLevel = "none";
public string StartingUnitsClass = "none";
public string GameSpeedType = "default";
public bool ShortGame = true;
public bool AllowVersionMismatch;
public string GameUid;

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@@ -243,6 +243,7 @@
<Compile Include="Map\MapCoordsRegion.cs" />
<Compile Include="Renderer.cs" />
<Compile Include="Platform.cs" />
<Compile Include="GameSpeed.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="FileSystem\D2kSoundResources.cs" />

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@@ -158,14 +158,14 @@ namespace OpenRA.Widgets
DrawRGBA(cornerBottomRight, new float2(bounds.Right - cornerBottomRight.Size.X, bounds.Bottom - cornerBottomRight.Size.Y));
}
public static string FormatTime(int ticks)
public static string FormatTime(int ticks, int timestep)
{
return FormatTime(ticks, true);
return FormatTime(ticks, true, timestep);
}
public static string FormatTime(int ticks, bool leadingMinuteZero)
public static string FormatTime(int ticks, bool leadingMinuteZero, int timestep)
{
var seconds = (int)Math.Ceiling(ticks / 25f);
var seconds = (int)Math.Ceiling(ticks * timestep / 1000f);
return FormatTimeSeconds(seconds, leadingMinuteZero);
}

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@@ -144,6 +144,7 @@ namespace OpenRA
OrderManager = orderManager;
orderGenerator = new UnitOrderGenerator();
Map = map;
Timestep = orderManager.LobbyInfo.GlobalSettings.Timestep;
TileSet = map.Rules.TileSets[Map.Tileset];
SharedRandom = new MersenneTwister(orderManager.LobbyInfo.GlobalSettings.RandomSeed);