Merge pull request #9255 from pchote/gamespeed
Add a game speed dropdown to the lobby options.
This commit is contained in:
@@ -147,7 +147,7 @@ namespace OpenRA
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using (new PerfTimer("PrepareMap"))
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map = ModData.PrepareMap(mapUID);
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using (new PerfTimer("NewWorld"))
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OrderManager.World = new World(map, OrderManager, type) { Timestep = Timestep };
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OrderManager.World = new World(map, OrderManager, type);
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worldRenderer = new WorldRenderer(OrderManager.World);
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40
OpenRA.Game/GameSpeed.cs
Normal file
40
OpenRA.Game/GameSpeed.cs
Normal file
@@ -0,0 +1,40 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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namespace OpenRA
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{
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public class GameSpeed
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{
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[Translate]
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public readonly string Name = "Default";
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public readonly int Timestep = 40;
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public readonly int OrderLatency = 3;
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}
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public class GameSpeeds : IGlobalModData
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{
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[FieldLoader.LoadUsing("LoadSpeeds")]
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public readonly Dictionary<string, GameSpeed> Speeds;
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static object LoadSpeeds(MiniYaml y)
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{
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var ret = new Dictionary<string, GameSpeed>();
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foreach (var node in y.Nodes)
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ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value));
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return ret;
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}
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}
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}
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@@ -172,6 +172,7 @@ namespace OpenRA.Network
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{
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public string ServerName;
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public string Map;
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public int Timestep = 40;
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public int OrderLatency = 3; // net tick frames (x 120 = ms)
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public int RandomSeed = 0;
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public bool FragileAlliances = false; // Allow diplomatic stance changes after game start.
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@@ -187,6 +188,7 @@ namespace OpenRA.Network
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public int StartingCash = 5000;
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public string TechLevel = "none";
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public string StartingUnitsClass = "none";
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public string GameSpeedType = "default";
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public bool ShortGame = true;
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public bool AllowVersionMismatch;
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public string GameUid;
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@@ -243,6 +243,7 @@
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<Compile Include="Map\MapCoordsRegion.cs" />
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<Compile Include="Renderer.cs" />
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<Compile Include="Platform.cs" />
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<Compile Include="GameSpeed.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FileSystem\D2kSoundResources.cs" />
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@@ -158,14 +158,14 @@ namespace OpenRA.Widgets
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DrawRGBA(cornerBottomRight, new float2(bounds.Right - cornerBottomRight.Size.X, bounds.Bottom - cornerBottomRight.Size.Y));
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}
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public static string FormatTime(int ticks)
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public static string FormatTime(int ticks, int timestep)
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{
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return FormatTime(ticks, true);
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return FormatTime(ticks, true, timestep);
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}
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public static string FormatTime(int ticks, bool leadingMinuteZero)
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public static string FormatTime(int ticks, bool leadingMinuteZero, int timestep)
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{
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var seconds = (int)Math.Ceiling(ticks / 25f);
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var seconds = (int)Math.Ceiling(ticks * timestep / 1000f);
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return FormatTimeSeconds(seconds, leadingMinuteZero);
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}
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@@ -144,6 +144,7 @@ namespace OpenRA
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OrderManager = orderManager;
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orderGenerator = new UnitOrderGenerator();
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Map = map;
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Timestep = orderManager.LobbyInfo.GlobalSettings.Timestep;
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TileSet = map.Rules.TileSets[Map.Tileset];
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SharedRandom = new MersenneTwister(orderManager.LobbyInfo.GlobalSettings.RandomSeed);
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@@ -19,7 +19,12 @@ namespace OpenRA.Mods.Common.Scripting
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[ScriptGlobal("Utils")]
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public class UtilsGlobal : ScriptGlobal
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{
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public UtilsGlobal(ScriptContext context) : base(context) { }
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readonly World world;
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public UtilsGlobal(ScriptContext context)
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: base(context)
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{
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world = context.World;
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}
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[Desc("Calls a function on every element in a collection.")]
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public void Do(LuaValue[] collection, LuaFunction func)
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@@ -101,7 +106,7 @@ namespace OpenRA.Mods.Common.Scripting
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[Desc("Returns the ticks formatted to HH:MM:SS.")]
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public string FormatTime(int ticks, bool leadingMinuteZero = true)
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{
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return WidgetUtils.FormatTime(ticks, leadingMinuteZero);
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return WidgetUtils.FormatTime(ticks, leadingMinuteZero, world.Timestep);
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}
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}
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}
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@@ -675,6 +675,34 @@ namespace OpenRA.Mods.Common.Server
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return true;
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}
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},
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{ "gamespeed",
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s =>
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{
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if (!client.IsAdmin)
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{
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server.SendOrderTo(conn, "Message", "Only the host can set that option.");
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return true;
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}
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var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
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GameSpeed speed;
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if (!gameSpeeds.Speeds.TryGetValue(s, out speed))
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{
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server.SendOrderTo(conn, "Message", "Invalid game speed selected.");
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return true;
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}
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server.LobbyInfo.GlobalSettings.GameSpeedType = s;
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server.LobbyInfo.GlobalSettings.Timestep = speed.Timestep;
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server.LobbyInfo.GlobalSettings.OrderLatency = speed.OrderLatency;
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server.SyncLobbyInfo();
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server.SendMessage("{0} changed Game Speed to {1}.".F(client.Name, speed.Name));
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return true;
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}
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},
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{ "kick",
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s =>
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{
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var status = widget.GetOrNull<LabelWidget>("GAME_TIMER_STATUS");
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var startTick = Ui.LastTickTime;
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Func<bool> shouldShowStatus = () => (world.Paused || world.Timestep != Game.Timestep)
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Func<bool> shouldShowStatus = () => (world.Paused || world.Timestep != world.LobbyInfo.GlobalSettings.Timestep)
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&& (Ui.LastTickTime - startTick) / 1000 % 2 == 0;
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Func<string> statusText = () =>
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (world.Timestep == 1)
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return "Max Speed";
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return "{0}% Speed".F(Game.Timestep * 100 / world.Timestep);
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return "{0}% Speed".F(world.LobbyInfo.GlobalSettings.Timestep * 100 / world.Timestep);
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};
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if (timer != null)
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (status == null && shouldShowStatus())
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return statusText();
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return WidgetUtils.FormatTime(world.WorldTick);
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return WidgetUtils.FormatTime(world.WorldTick, world.Timestep);
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};
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}
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public class ProductionTooltipLogic
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{
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[ObjectCreator.UseCtor]
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public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette)
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public ProductionTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ProductionPaletteWidget palette, World world)
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{
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var mapRules = palette.World.Map.Rules;
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var pm = palette.World.LocalPlayer.PlayerActor.Trait<PowerManager>();
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@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var lowpower = pm.PowerState != PowerState.Normal;
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var time = palette.CurrentQueue == null ? 0 : palette.CurrentQueue.GetBuildTime(actor.Name)
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* (lowpower ? palette.CurrentQueue.Info.LowPowerSlowdown : 1);
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var timeString = WidgetUtils.FormatTime(time);
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var timeString = WidgetUtils.FormatTime(time, world.Timestep);
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timeLabel.GetText = () => timeString;
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timeLabel.GetColor = () => lowpower ? Color.Red : Color.White;
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Network;
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using OpenRA.Widgets;
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@@ -18,12 +19,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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enum PlaybackSpeed { Regular, Slow, Fast, Maximum }
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readonly Dictionary<PlaybackSpeed, int> timesteps = new Dictionary<PlaybackSpeed, int>()
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readonly Dictionary<PlaybackSpeed, float> multipliers = new Dictionary<PlaybackSpeed, float>()
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{
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{ PlaybackSpeed.Regular, Game.Timestep },
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{ PlaybackSpeed.Slow, Game.Timestep * 2 },
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{ PlaybackSpeed.Fast, Game.Timestep / 2 },
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{ PlaybackSpeed.Maximum, 1 },
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{ PlaybackSpeed.Regular, 1 },
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{ PlaybackSpeed.Slow, 2 },
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{ PlaybackSpeed.Fast, 0.5f },
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{ PlaybackSpeed.Maximum, 0.001f },
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};
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[ObjectCreator.UseCtor]
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@@ -41,6 +42,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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container.Visible = true;
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var speed = PlaybackSpeed.Regular;
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var originalTimestep = world.Timestep;
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var pauseButton = widget.Get<ButtonWidget>("BUTTON_PAUSE");
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pauseButton.IsVisible = () => world.Timestep != 0 && orderManager.NetFrameNumber < replayNetTicks;
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@@ -48,7 +50,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var playButton = widget.Get<ButtonWidget>("BUTTON_PLAY");
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playButton.IsVisible = () => world.Timestep == 0 || orderManager.NetFrameNumber >= replayNetTicks;
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playButton.OnClick = () => world.Timestep = timesteps[speed];
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playButton.OnClick = () => world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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playButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
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var slowButton = widget.Get<ButtonWidget>("BUTTON_SLOW");
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@@ -58,7 +60,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Slow;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var normalSpeedButton = widget.Get<ButtonWidget>("BUTTON_REGULAR");
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@@ -68,7 +70,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Regular;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var fastButton = widget.Get<ButtonWidget>("BUTTON_FAST");
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@@ -78,7 +80,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Fast;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var maximumButton = widget.Get<ButtonWidget>("BUTTON_MAXIMUM");
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@@ -88,7 +90,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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speed = PlaybackSpeed.Maximum;
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if (world.Timestep != 0)
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world.Timestep = timesteps[speed];
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world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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}
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}
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public class SupportPowerTooltipLogic
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{
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[ObjectCreator.UseCtor]
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public SupportPowerTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, SupportPowersWidget palette)
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public SupportPowerTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, SupportPowersWidget palette, World world)
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{
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widget.IsVisible = () => palette.TooltipIcon != null;
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var nameLabel = widget.Get<LabelWidget>("NAME");
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@@ -46,8 +46,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (sp.Info == null)
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return; // no instances actually exist (race with destroy)
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time = "{0} / {1}".F(WidgetUtils.FormatTime(sp.RemainingTime),
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WidgetUtils.FormatTime(sp.Info.ChargeTime * 25));
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var remaining = WidgetUtils.FormatTime(sp.RemainingTime, world.Timestep);
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var total = WidgetUtils.FormatTime(sp.Info.ChargeTime * 25, world.Timestep);
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time = "{0} / {1}".F(remaining, total);
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if (sp == lastPower)
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return;
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@@ -490,6 +490,44 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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};
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}
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var gameSpeed = optionsBin.GetOrNull<DropDownButtonWidget>("GAMESPEED_DROPDOWNBUTTON");
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if (gameSpeed != null)
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{
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var speeds = Game.ModData.Manifest.Get<GameSpeeds>().Speeds;
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gameSpeed.IsDisabled = () => Map.Status != MapStatus.Available || configurationDisabled();
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gameSpeed.GetText = () =>
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{
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if (Map.Status != MapStatus.Available)
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return "Not Available";
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GameSpeed speed;
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if (!speeds.TryGetValue(orderManager.LobbyInfo.GlobalSettings.GameSpeedType, out speed))
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return "Unknown";
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return speed.Name;
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};
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gameSpeed.OnMouseDown = _ =>
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{
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var options = speeds.Select(s => new DropDownOption
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{
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Title = s.Value.Name,
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IsSelected = () => orderManager.LobbyInfo.GlobalSettings.GameSpeedType == s.Key,
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OnClick = () => orderManager.IssueOrder(Order.Command("gamespeed {0}".F(s.Key)))
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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gameSpeed.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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var exploredMap = optionsBin.GetOrNull<CheckboxWidget>("EXPLORED_MAP_CHECKBOX");
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if (exploredMap != null)
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{
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@@ -92,18 +92,18 @@ namespace OpenRA.Mods.Common.Widgets
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WidgetUtils.DrawSHPCentered(clock.Image, location + 0.5f * iconSize, worldRenderer.Palette(bi.IconPalette), 0.5f);
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var tiny = Game.Renderer.Fonts["Tiny"];
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var text = GetOverlayForItem(current);
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var text = GetOverlayForItem(current, world.Timestep);
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tiny.DrawTextWithContrast(text,
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location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0),
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Color.White, Color.Black, 1);
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}
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}
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static string GetOverlayForItem(ProductionItem item)
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static string GetOverlayForItem(ProductionItem item, int timestep)
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{
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if (item.Paused) return "ON HOLD";
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if (item.Done) return "READY";
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return WidgetUtils.FormatTime(item.RemainingTimeActual);
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return WidgetUtils.FormatTime(item.RemainingTimeActual, timestep);
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}
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public override Widget Clone()
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@@ -82,18 +82,18 @@ namespace OpenRA.Mods.Common.Widgets
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WidgetUtils.DrawSHPCentered(clock.Image, location + 0.5f * iconSize, worldRenderer.Palette(item.Info.IconPalette), 0.5f);
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var tiny = Game.Renderer.Fonts["Tiny"];
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var text = GetOverlayForItem(item);
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var text = GetOverlayForItem(item, world.Timestep);
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tiny.DrawTextWithContrast(text,
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location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0),
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Color.White, Color.Black, 1);
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}
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}
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static string GetOverlayForItem(SupportPowerInstance item)
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static string GetOverlayForItem(SupportPowerInstance item, int timestep)
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{
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if (item.Disabled) return "ON HOLD";
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if (item.Ready) return "READY";
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return WidgetUtils.FormatTime(item.RemainingTime);
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return WidgetUtils.FormatTime(item.RemainingTime, timestep);
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}
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public override Widget Clone()
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@@ -162,7 +162,7 @@ namespace OpenRA.Mods.Common.Widgets
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{
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if (TooltipContainer != null)
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tooltipContainer.Value.SetTooltip(TooltipTemplate,
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new WidgetArgs() { { "palette", this } });
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new WidgetArgs() { { "world", World }, { "palette", this } });
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}
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public override void MouseExited()
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@@ -353,7 +353,7 @@ namespace OpenRA.Mods.Common.Widgets
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var iconOffset = 0.5f * IconSize.ToFloat2() + IconSpriteOffset;
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overlayFont = Game.Renderer.Fonts["TinyBold"];
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timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0)) / 2;
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timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0, World.Timestep)) / 2;
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queuedOffset = new float2(4, 2);
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holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2;
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readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2;
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@@ -400,7 +400,7 @@ namespace OpenRA.Mods.Common.Widgets
|
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var waiting = first != CurrentQueue.CurrentItem() && !first.Done;
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if (first.Done)
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{
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if (ReadyTextStyle == ReadyTextStyleOptions.Solid || orderManager.LocalFrameNumber / 9 % 2 == 0)
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if (ReadyTextStyle == ReadyTextStyleOptions.Solid || orderManager.LocalFrameNumber * worldRenderer.World.Timestep / 360 % 2 == 0)
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overlayFont.DrawTextWithContrast(ReadyText, icon.Pos + readyOffset, Color.White, Color.Black, 1);
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else if (ReadyTextStyle == ReadyTextStyleOptions.AlternatingColor)
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overlayFont.DrawTextWithContrast(ReadyText, icon.Pos + readyOffset, ReadyTextAltColor, Color.Black, 1);
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@@ -410,7 +410,7 @@ namespace OpenRA.Mods.Common.Widgets
|
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icon.Pos + holdOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
else if (!waiting)
|
||||
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(first.RemainingTimeActual),
|
||||
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(first.RemainingTimeActual, World.Timestep),
|
||||
icon.Pos + timeOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
var isVictory = pendingWinner == world.LocalPlayer || !WorldUtils.AreMutualAllies(pendingWinner, world.LocalPlayer);
|
||||
var tc = "Strategic {0} in {1}".F(
|
||||
isVictory ? "victory" : "defeat",
|
||||
WidgetUtils.FormatTime(winnerSvc.TicksLeft));
|
||||
WidgetUtils.FormatTime(winnerSvc.TicksLeft, world.Timestep));
|
||||
|
||||
var font = Game.Renderer.Fonts["Bold"];
|
||||
|
||||
|
||||
@@ -23,12 +23,14 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
public readonly string Format = "{0}: {1}";
|
||||
public readonly TimerOrder Order = TimerOrder.Descending;
|
||||
|
||||
readonly World world;
|
||||
readonly IEnumerable<SupportPowerInstance> powers;
|
||||
Pair<string, Color>[] texts;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public SupportPowerTimerWidget(World world)
|
||||
{
|
||||
this.world = world;
|
||||
powers = world.ActorsWithTrait<SupportPowerManager>()
|
||||
.Where(p => !p.Actor.IsDead && !p.Actor.Owner.NonCombatant)
|
||||
.SelectMany(s => s.Trait.Powers.Values)
|
||||
@@ -39,7 +41,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
texts = powers.Select(p =>
|
||||
{
|
||||
var time = WidgetUtils.FormatTime(p.RemainingTime, false);
|
||||
var time = WidgetUtils.FormatTime(p.RemainingTime, false, world.Timestep);
|
||||
var text = Format.F(p.Info.Description, time);
|
||||
var color = !p.Ready || Game.LocalTick % 50 < 25 ? p.Instances[0].Self.Owner.Color.RGB : Color.White;
|
||||
return Pair.New(text, color);
|
||||
|
||||
@@ -142,7 +142,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2;
|
||||
readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2;
|
||||
timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0)) / 2;
|
||||
timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0, worldRenderer.World.Timestep)) / 2;
|
||||
|
||||
// Icons
|
||||
foreach (var p in icons.Values)
|
||||
@@ -171,7 +171,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
p.Pos + holdOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
else
|
||||
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTime),
|
||||
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTime, worldRenderer.World.Timestep),
|
||||
p.Pos + timeOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
}
|
||||
@@ -189,7 +189,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
return;
|
||||
|
||||
tooltipContainer.Value.SetTooltip(TooltipTemplate,
|
||||
new WidgetArgs() { { "palette", this } });
|
||||
new WidgetArgs() { { "world", worldRenderer.World }, { "palette", this } });
|
||||
}
|
||||
|
||||
public override void MouseExited()
|
||||
|
||||
@@ -175,19 +175,6 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 135
|
||||
Y: 107
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH + 10
|
||||
Y: 107
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
DropDownButton@TECHLEVEL_DROPDOWNBUTTON:
|
||||
X: 85
|
||||
Y: 112
|
||||
@@ -201,7 +188,32 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Height: 25
|
||||
Text: Tech Level:
|
||||
Align: Right
|
||||
|
||||
Label@GAMESPEED_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 135
|
||||
Y: 112
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Game Speed:
|
||||
Align: Right
|
||||
DropDownButton@GAMESPEED_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH + 10
|
||||
Y: 112
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 135
|
||||
Y: 152
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH + 10
|
||||
Y: 152
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Background@FORCE_START_DIALOG:
|
||||
X: 15
|
||||
Y: 30
|
||||
|
||||
@@ -213,4 +213,22 @@ SpriteSequenceFormat: TilesetSpecificSpriteSequence
|
||||
WINTER: .win
|
||||
SNOW: .sno
|
||||
DESERT: .des
|
||||
JUNGLE: .jun
|
||||
JUNGLE: .jun
|
||||
|
||||
GameSpeeds:
|
||||
slower:
|
||||
Name: Slower
|
||||
Timestep: 50
|
||||
OrderLatency: 3
|
||||
default:
|
||||
Name: Default
|
||||
Timestep: 40
|
||||
OrderLatency: 3
|
||||
faster:
|
||||
Name: Faster
|
||||
Timestep: 30
|
||||
OrderLatency: 4
|
||||
fastest:
|
||||
Name: Fastest
|
||||
Timestep: 20
|
||||
OrderLatency: 6
|
||||
|
||||
@@ -151,6 +151,19 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Debug Menu
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 70
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 70
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@STARTINGCASH_DESC:
|
||||
Y: 110
|
||||
Width: 80
|
||||
@@ -177,19 +190,6 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 150
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 150
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
DropDownButton@TECHLEVEL_DROPDOWNBUTTON:
|
||||
X: 85
|
||||
Y: 150
|
||||
@@ -203,6 +203,19 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Height: 25
|
||||
Text: Tech Level:
|
||||
Align: Right
|
||||
Label@GAMESPEED_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 150
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Game Speed:
|
||||
Align: Right
|
||||
DropDownButton@GAMESPEED_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 150
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
|
||||
Background@FORCE_START_DIALOG:
|
||||
X: 20
|
||||
|
||||
@@ -193,3 +193,21 @@ SupportsMapsFrom: d2k
|
||||
SpriteFormats: R8, ShpTD, TmpRA
|
||||
|
||||
SpriteSequenceFormat: DefaultSpriteSequence
|
||||
|
||||
GameSpeeds:
|
||||
slower:
|
||||
Name: Slower
|
||||
Timestep: 50
|
||||
OrderLatency: 3
|
||||
default:
|
||||
Name: Default
|
||||
Timestep: 40
|
||||
OrderLatency: 3
|
||||
faster:
|
||||
Name: Faster
|
||||
Timestep: 30
|
||||
OrderLatency: 4
|
||||
fastest:
|
||||
Name: Fastest
|
||||
Timestep: 20
|
||||
OrderLatency: 6
|
||||
|
||||
@@ -145,6 +145,19 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Debug Menu
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 70
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 70
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@STARTINGCASH_DESC:
|
||||
Y: 110
|
||||
Width: 80
|
||||
@@ -171,19 +184,6 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
Label@DIFFICULTY_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 150
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Mission Difficulty:
|
||||
Align: Right
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 150
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
DropDownButton@TECHLEVEL_DROPDOWNBUTTON:
|
||||
X: 85
|
||||
Y: 150
|
||||
@@ -197,6 +197,19 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Height: 25
|
||||
Text: Tech Level:
|
||||
Align: Right
|
||||
Label@GAMESPEED_DESC:
|
||||
X: PARENT_RIGHT - WIDTH - 145
|
||||
Y: 150
|
||||
Width: 120
|
||||
Height: 25
|
||||
Text: Game Speed:
|
||||
Align: Right
|
||||
DropDownButton@GAMESPEED_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - WIDTH
|
||||
Y: 150
|
||||
Width: 140
|
||||
Height: 25
|
||||
Font: Regular
|
||||
|
||||
Background@FORCE_START_DIALOG:
|
||||
X: 20
|
||||
|
||||
@@ -213,3 +213,21 @@ SpriteSequenceFormat: TilesetSpecificSpriteSequence
|
||||
SNOW: .sno
|
||||
INTERIOR: .int
|
||||
DESERT: .des
|
||||
|
||||
GameSpeeds:
|
||||
slower:
|
||||
Name: Slower
|
||||
Timestep: 50
|
||||
OrderLatency: 3
|
||||
default:
|
||||
Name: Default
|
||||
Timestep: 40
|
||||
OrderLatency: 3
|
||||
faster:
|
||||
Name: Faster
|
||||
Timestep: 30
|
||||
OrderLatency: 4
|
||||
fastest:
|
||||
Name: Fastest
|
||||
Timestep: 20
|
||||
OrderLatency: 6
|
||||
|
||||
@@ -258,3 +258,21 @@ SpriteSequenceFormat: TilesetSpecificSpriteSequence
|
||||
TilesetCodes:
|
||||
TEMPERATE: t
|
||||
SNOW: a
|
||||
|
||||
GameSpeeds:
|
||||
slower:
|
||||
Name: Slower
|
||||
Timestep: 50
|
||||
OrderLatency: 3
|
||||
default:
|
||||
Name: Default
|
||||
Timestep: 40
|
||||
OrderLatency: 3
|
||||
faster:
|
||||
Name: Faster
|
||||
Timestep: 30
|
||||
OrderLatency: 4
|
||||
fastest:
|
||||
Name: Fastest
|
||||
Timestep: 20
|
||||
OrderLatency: 6
|
||||
|
||||
Reference in New Issue
Block a user